please discuss my Cutter mining build


That's got one more collector, same number of prospectors and 192 tons more cargo space. I would definitely do 8A thrusters and DD5s if you can too - boosting at just under 500 is a) useful and b) fun. Just don't do it on the way into a station, or with any objects ahead of you for half a light year or so. Trade-off is a 100% increase in the price for the upgraded power plant and thrusters. Which you'll make back on your first run.

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lol yeah basically the same as the one I posted but with a smaller prospector controller and 12 collectors. I didn't even look at the mining bats though and yes, he'll obvously need an abrasion blaster for core mining.
 
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Well if you are, I am too because I always use a 3A. I just assumed he had it in there for a reason so I left it alone 😁

I know some people prefer to have prospectors in the air all the time whilst they're mining, I find a 3A fast enough if I fire two off to new rocks just before I start to mine one, check them when I've finished and repeat.
 
The build has several significant flaws:

  • Cutters and core mining are not the best of friends. It is too large and too clumsy.
  • You need an abrasion blaster.
  • The power distributor: A 7E distributor is not enough to run 4 lasers to asteroid depletion. No matter how much you engineer it. You really need a fully engineered 7A distro for that.
  • Thrusters: The Cutter is clumsy enough with fully g5 dirty drive 8A thrusters. Do not go cheap on these.
  • You don’t need so many collectors. In particular as your lasers will shut down due to lacking distro. I run a 4 laser build with 9 collectors without collection issues. It is just a matter of getting positioning right. If you want more than 9 collectors, ditch the docking computer. You may bump into the toaster rack, but that’s what shields are for.

Why 4 prospectors, though? Never felt the need to have more than two. Maybe I'm just weird.
Well if you are, I am too because I always use a 3A. I just assumed he had it in there for a reason so I left it alone 😁

I know some people prefer to have prospectors in the air all the time whilst they're mining, I find a 3A fast enough if I fire two off to new rocks just before I start to mine one, check them when I've finished and repeat.
My dedicated laser builds always run 4 prospectors. The reason for this is simple, it allows me to faster find an asteroid with a material content above my mining threshold. Whenever you hold off firing a prospector to wait for your already deployed prospectors to reach their targets, you are not prospecting as efficiently as you could be.
 
If I ever used a Cutter for mining, I'd go with something like this:


16 collectors, only 256 cargo space, only 2 prospectors. Less cargo space and more collectors means you will fill up very quickly, and having just 256 cargo space means you won't lose money to bulk tax. It's better to do several fast runs (due to the extra collectors), than a slower long run (proportionally slower to fill, plus bulk tax cutting your profit).

Swapped the bi-weave for a 6A almost doubles your shields, and it's becomes far more than anyone ever needs as the Cutter cannot be mass-locked.

The most important thing related with mining efficiency is setting the ignore lists to discard all the low value minerals. The time you'll save by not waiting for your collectors to bring back stuff you'll end up throwing away on every single asteroid realy adds up and will decrease the time to filll up by a lot.
 
more collectors means you will fill up very quickly
More collectors are useless if they are just sitting idle. What a lot of collectors allow you to do is to get away with imperfect positioning.

If going for a fast smaller haul, the Python is likely your best bet as it is significantly more agile than the Cutter.
 
More collectors are useless if they are just sitting idle. What a lot of collectors allow you to do is to get away with imperfect positioning.

But being less strict with positioning also make it easy and quick to pick your next rock with prospectors while the limpets finish collection.

If going for a fast smaller haul, the Python is likely your best bet as it is significantly more agile than the Cutter.

I don't personally use a Cutter, I hate it with true passion, I use a T-10 myself (for laser mining) and indeed a Python for core mining. Just used Cutter in the example because that's the ship the OP wants to use.
 
But being less strict with positioning also make it easy and quick to pick your next rock with prospectors while the limpets finish collection.
With good positioning you don’t really wait for limpets to clean up and you can use that time to completely focus on prospecting. Prospecting while waiting is just a way of mitigating the time loss due to waiting for collectors.

Now, of course not everyone will minmax and go for a more casual mining aporoach and then more collectors can be useful.
 

i want to use it for both Painite and core mining. wish i could fit more collector limpets...

greetings

I can only repeat was others have said before:

A-rate those Thrusters and Power Distributor as soon as possible. My A-rated Power Distributor is not engineered, which means I cannot fire 4x Mining Lasers indefinitely [it's still on my to-do list]. It's super annoying, believe me.

You don't want to use a Cutter for Core Mining. I use a Python for that myself. Much more speedy and agile. The cargo is decent enough as well

Speaking of Cargo: I use 2x class 8 Cargo Racks on my Painite Cutter. 512t of Cargo is more than enough and you usually still get the full prize when selling

No Fuel Scoop? It's okay when you operate from a Carrier, but you might want to consider one when you're expecting some travel (e.g. Mining + Moving to the selling location)

a 3A Prospector is usually more than enough,


So, I'd probably switch the 7A Collector Limpet Controller for a 8E Cargo Rack, switch the 6E Cargo Rack for either a Fuel Scoop or a Collector Limpet Controller and finally downgrade the Prospetor Limpet Controller from Class 5 to 3.
 
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