Anyone who has played the recent Space Engineers update (with planets added) knows what i am talking about.
There, if you have inertial dampeners on (which essentially causes the ships thrusters to automatically slow you down to a standstill in space, if no throttle imput is given), also counteracts gravity.. So you can just hover idle over the surface without ANY hands on the keyboard or mouse, ever.
This affects the flight model greatly and makes it feel extremely safe and un-dynamic and "un-fun" to fly near planetary surfaces, as you never feel any effect of gravity at all.
Please please please Frontier, dont make this same mistake with Horizons.
DONT have the vertical thrusters automatically counteract gravity. Let us do it ourselves, it adds SO MUCH dynamic feel to the flight model, to actually feel the gravity of the world you are flying on.
Please do not resort to the "easy" way of just having the thrusters automatically provide exact counter-thrust so we auto-hover in place.
It would make it feel no different to fly on planets than to fly in space, it would feel like 0g. Which isnt what you want when you zoom down to a planet.
You wanna FEEL the power of the gravity! The same way you can currenly sometimes feel the rotation and microgravity inside space stations (if you are careless you will notice how your ship almost gets "pulled" towards the outer spinning walls, i LOVE that).
Some people will say "FA off will solve that", but this isnt really enough. If so, i hope Frontier at least includes a seperate option JUST For the vertical thrusters in gravity.
I dont want to fly with FA off, but i also dont want it to be so easy-mode that gravity has no impact on my ship.
TLDR
At the very least i am hoping for a "Gravity-compensation On/Off" toggle, much like the "Rotational Correction On/Off" toggle in the ship menu.
Thank you.
There, if you have inertial dampeners on (which essentially causes the ships thrusters to automatically slow you down to a standstill in space, if no throttle imput is given), also counteracts gravity.. So you can just hover idle over the surface without ANY hands on the keyboard or mouse, ever.
This affects the flight model greatly and makes it feel extremely safe and un-dynamic and "un-fun" to fly near planetary surfaces, as you never feel any effect of gravity at all.
Please please please Frontier, dont make this same mistake with Horizons.
DONT have the vertical thrusters automatically counteract gravity. Let us do it ourselves, it adds SO MUCH dynamic feel to the flight model, to actually feel the gravity of the world you are flying on.
Please do not resort to the "easy" way of just having the thrusters automatically provide exact counter-thrust so we auto-hover in place.
It would make it feel no different to fly on planets than to fly in space, it would feel like 0g. Which isnt what you want when you zoom down to a planet.
You wanna FEEL the power of the gravity! The same way you can currenly sometimes feel the rotation and microgravity inside space stations (if you are careless you will notice how your ship almost gets "pulled" towards the outer spinning walls, i LOVE that).
Some people will say "FA off will solve that", but this isnt really enough. If so, i hope Frontier at least includes a seperate option JUST For the vertical thrusters in gravity.
I dont want to fly with FA off, but i also dont want it to be so easy-mode that gravity has no impact on my ship.
TLDR
At the very least i am hoping for a "Gravity-compensation On/Off" toggle, much like the "Rotational Correction On/Off" toggle in the ship menu.
Thank you.
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