Please have dust fall back down on airless worlds

Just a request to have kicked up dust plop back down to the surface on worlds without atmospheres. Based on some of the screenshots I've seen, I'm not sure if that is the case. Remember, kicked up dust falls back down just as quickly as rocks.

Here's an example of an "SRV" kicking up dust in the low surface gravity of our moon.

[video=youtube_share;5cKpzp358F4]https://youtu.be/5cKpzp358F4[/video]

Thanks.
 
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I agree that static has a great influence, more so than we originally anticipated, try searching electric universe theory, it's pretty interesting.
 
I guess that this would depend on surface gravity. Smaller bodies in the 100 km-range might have dust ''hanging around''.
 
I raised this issue when the trailer for horizons came out. It really looks like there is a thick, earth-like atmosphere - the dust definitely billows rather than parabolas. I suppose they will fix it - I am assuming this is placeholder "atmospherics" that are more for the trailer than anything else. I expect more from the actual release. Especially as they will one day be modelling actual atmospheres.
 
I guess that this would depend on surface gravity. Smaller bodies in the 100 km-range might have dust ''hanging around''.


Static charges would likely be more noticeably influential in these very low or "microgravity" circumstances too, as the others mentioned. Climb up on a hill and see if you can throw a rock into orbit. ;)

For more normal (i.e. not asteroids) small to large sized worlds without atmospheres, such as our moon, dust just plops back down, same as dropping a rock. I hope FD account for that accordingly.
 
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I raised this issue when the trailer for horizons came out. It really looks like there is a thick, earth-like atmosphere - the dust definitely billows rather than parabolas. I suppose they will fix it - I am assuming this is placeholder "atmospherics" that are more for the trailer than anything else. I expect more from the actual release. Especially as they will one day be modelling actual atmospheres.

From past experience with FD trailers and what is actually in the game....don't hold your breath. A little visual effect like that is minor compared to many other immersion breaking game mechanics.
 
Yes this has occurred to me also. No great billowing clouds of dust wafting around because there's no air to hold it aloft. With regard to static charge and "electric universe theory" isn't that just pseudo-scientific bunk? Or to put it more kindly, unproven.
 
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Interesting, maybe. But it's usually the people wearing tin-foil hats that are proposing EU.

I find it good to accept all forms of observation/science, if there is evidence to back your theory, Then I will look into it with just as much curiosity as the theory of darkmatter/dark energy etc, stuff that we haven't even observed properly yet we still accept it as fact, Even though it's still a young theory.
 
In general, for worlds large enough to land on, I would assume that they're relatively neutrally charged, at least so far as that their gravity has to be an influential enough force to hold them together in the first place and allow your ship to land on them.
 
But wandering through hanging clouds of dust would be cool. Silent Hill Space style

I think watching dust plop back down would be more cool, especially if it was proportional to the world's gravity. That would add a nice element of depth and diversity between worlds.

Besides, there are still atmospheric worlds yet to come too, so it isn't like we won't have the opportunity. Places like Mars (before being terraformed) come to mind. Ending up in dust storms would be very cool.
 
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What would be even cooler is the thin, cold, dusty surface of whichever planet you are suddenly sprays up "something" if you break the crust or find a natural fissure. Wether that be water, ammonia, molten sulphur / rock / iron - it would be great fun :)
 
What would be even cooler is the thin, cold, dusty surface of whichever planet you are suddenly sprays up "something" if you break the crust or find a natural fissure. Wether that be water, ammonia, molten sulphur / rock / iron - it would be great fun :)

I think some of that is likely already planned for later in the Horizons season, with various kinds of volcanic activity. :)
 
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