Unless I am missing something here, it seems to me that every single ship available in the game has frustration BAKED RIGHT IN! That frustration comes in the form of too few module spaces/slots for equipping your ship of choice to perform ALL the various mission types you want to perform in the game.
I've now owned the original Sidewinder, then the Adder and now the Cobra MK III. All three of these ships as well as ALL of the ships I have spec'd out in the various shipyards all seem to suffer from an "under supply" of internal compartments, making outfitting these ships VERY difficult and frustrating.
I can see having these limitations at the beginning of the game, but now having earned over a half a BILLION credits in the game, and spent a good chunk of that on upgrade tryouts, I can find NO WAY to use my wealth to EXPAND the module holding capability of any of the ships in the game.
WHY?
I HATE being forced to run with a ship that I know is lacking in areas I know it needs more modules for, but the game design leaves me no options.
Anyone else starting to feel trapped by the way the ship load outs are designed? Or am I totally missing some vital customization feature hidden deep within the game's feature set?
I've now owned the original Sidewinder, then the Adder and now the Cobra MK III. All three of these ships as well as ALL of the ships I have spec'd out in the various shipyards all seem to suffer from an "under supply" of internal compartments, making outfitting these ships VERY difficult and frustrating.
I can see having these limitations at the beginning of the game, but now having earned over a half a BILLION credits in the game, and spent a good chunk of that on upgrade tryouts, I can find NO WAY to use my wealth to EXPAND the module holding capability of any of the ships in the game.
WHY?
I HATE being forced to run with a ship that I know is lacking in areas I know it needs more modules for, but the game design leaves me no options.
Anyone else starting to feel trapped by the way the ship load outs are designed? Or am I totally missing some vital customization feature hidden deep within the game's feature set?
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