Please make Sequencing effects easier.

I made a row ow 20 bulbs trigerd so a light dot chases from left to right in a sequencer. I made a blueprint out of it so i dont have to redo the sequencer. I picked the blueprint placed orient it to the other picked another turned it deleted one bulb and so on until i had a square of 20 by 20 bulbs. I then placed another sequencer to activate the individual rows. I created this way a spiraling dot from outside to the middle. But i wantet more knightrider type chasing light but since i cant replay a sequencer until it is done the only way i could came up with is to to reselect every single bulb and add an additional Event or make a blueprint and place the blueprint in the same place but double part Count. So i have 800 lightbulbs. Then i found another lightbulb more Fitting what now? For an additional effect i wanted to light from bottom and top some rows to the mid. 2 twenty bulb Long rows makes becouse the 2blouprint trick 80 object means another row exceeds 100 capaciety of objectselection. Then i notice that i want have more controll and for easier naming and Organisation i want to haf that in another sequencer. Copy Paste worked but i had to delete the unwantet spirals for this sequencer. And then i noticed that the effect ist not what i wanted they all where put to activate for 3secs. I keeped it that way for now. Finally i was more or less happy to get it this far but then i noticed that due some selectin issues one spiral got corrupted.

I hope u can come up with something that allows u to multiselct effects (activate, Play for, blend etc.) and move them between sequencers.

Here my five hours of fun.
https://steamcommunity.com/sharedfiles/filedetails/?id=1395043855
 
Thanks for youtube links. I might download grandMA2 software and have a play. That guy with the APC controllers! That's a fun job.

I tried your workshop file, but yes it's too complicated, too many sequencers! You chose the wrong light too, so will be painful to replace. The 'spooky wall light' cannot be switched off, it is always glowing. The best light for your needs is the "square lamp". You can switch the square lamp completely off, and also change its colour.

If you use the square lamp, don't forget your first display group should activate the lamps before you can change colour etc.

lights.jpg
 
I miss the Timeline. At first I thought I wouldn’t need it, but it makes it MUCH easier to see the whole event layed out, doubly so when you time something with music.
 
I made one row with one sequencer placed it again as a blueprint so i dont have to select new items an get the time done i just activated the sequencer with the sequence with another seqencer at the right time. I didnt know if i want other Layouts/ effects so i made a sequencer for each effect and cal them with other sequencers. The sequencer around my squere are just made becous i didnt whant to select them all and set the Timings. It was a Workaround that alows me copieing them as blueprints. Yes i want another lampt but i dont want to rebuild the whole Thing.
 
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