This is a request for FDev, but shout if you agree.
I really don't like the swarms at the best of times, 1v1 in the black they aren't so bad as you build a ship accordingly. But when defending stations they just kill the fun for me, please remove swarms from starport defence like you have done in settlement defences. Multiple interceptors and scouts are more than enough of a challenge (even if only done in solo).
I know I could just do the settlement defences, but that raises another problem. They only spawn Cyclops (the rare Basilisk appear to have stopped appearing) and at the end you get two Hydras. We could really do with a sliding scale of the different interceptors. It goes from a dozen simple Cyclops fights to a tag team with a pair of brick walls of death. Needs some difficulty scaling. Throw in the odd larger interceptor and just keep it to a single Hydra at the end.
Another option could be the signal sources, yeah those are broken as well. I tried a number of those and a couple of scouts turn up but that is all. I was doing the level 6 ones which should be spawning Basilisks.
Join some friends and wing up I hear you cry, well with the journal logging not working correctly most people aren't getting their kills recorded, and as I'm working on my Inara medals I am forced to play solo.
So FDev, some really easy fixes here, some maybe not so easy. All in all I really like what you are trying to do with the Thargoid war, it just needs some fixes and balances.
And no, I won't be raising tickets, they never get responded to and get auto-closed.
I really don't like the swarms at the best of times, 1v1 in the black they aren't so bad as you build a ship accordingly. But when defending stations they just kill the fun for me, please remove swarms from starport defence like you have done in settlement defences. Multiple interceptors and scouts are more than enough of a challenge (even if only done in solo).
I know I could just do the settlement defences, but that raises another problem. They only spawn Cyclops (the rare Basilisk appear to have stopped appearing) and at the end you get two Hydras. We could really do with a sliding scale of the different interceptors. It goes from a dozen simple Cyclops fights to a tag team with a pair of brick walls of death. Needs some difficulty scaling. Throw in the odd larger interceptor and just keep it to a single Hydra at the end.
Another option could be the signal sources, yeah those are broken as well. I tried a number of those and a couple of scouts turn up but that is all. I was doing the level 6 ones which should be spawning Basilisks.
Join some friends and wing up I hear you cry, well with the journal logging not working correctly most people aren't getting their kills recorded, and as I'm working on my Inara medals I am forced to play solo.
So FDev, some really easy fixes here, some maybe not so easy. All in all I really like what you are trying to do with the Thargoid war, it just needs some fixes and balances.
And no, I won't be raising tickets, they never get responded to and get auto-closed.