Please FDev, change the C&P System
I have been doing Crimes in a far off System in order to Drop the Influence of a Faction.
(Mostly blowing up Mining Vessels and raiding Settlements)
NOTORIETY:
Forcing a Player to stay logged in because they commited a Crime is just bad.
Make Notoriety drop over time while offline at least.
And last time i got destroyed and sent to a Prison Colony, i noticed it doesnt even reset to 0 afterwards?
SYSTEM ATR:
These are just unfair.
They drop literally seconds after you pulled a Target out of Supercruise even in a Low Security System.
They can always see you, even through Silent and Cold Running. (NOTE: im piloting a Cobra Mk V)
And they have Lasers that break even the toughest Shield Generators in Seconds. Those kind of Hardpoints should be limited to Starports ONLY.
In other words, you cant fight them.
I have been doing Crimes in a far off System in order to Drop the Influence of a Faction.
(Mostly blowing up Mining Vessels and raiding Settlements)
NOTORIETY:
Forcing a Player to stay logged in because they commited a Crime is just bad.
Make Notoriety drop over time while offline at least.
And last time i got destroyed and sent to a Prison Colony, i noticed it doesnt even reset to 0 afterwards?
SYSTEM ATR:
These are just unfair.
They drop literally seconds after you pulled a Target out of Supercruise even in a Low Security System.
They can always see you, even through Silent and Cold Running. (NOTE: im piloting a Cobra Mk V)
And they have Lasers that break even the toughest Shield Generators in Seconds. Those kind of Hardpoints should be limited to Starports ONLY.
In other words, you cant fight them.