Please share your experience with ED and Oculus Rift

Is a GTX 760 capable of running E:D using an Occulus Rift or does it really need to be a much more powerful card / sli setup?
 
Is a GTX 760 capable of running E:D using an Occulus Rift or does it really need to be a much more powerful card / sli setup?

I had a single 770 GTX and had to SLI two so I could get a consistent 75 fps using the DK2. It will work for you I think using a single 760 GTX, but you may need to lower the eye candy settings a little. Whilst I was unhappy with the frame output myself and went to upgrade during Beta 3, since then Gamma has improved the performance so it's possible you'll find it satisfactory- certainly you have a good enough card to get you started.
 
I looked at it, but didnt want to buy joysticks, pedals and thrust sticks, much prefer my Keyboard and mouse due to limited time i get to play on PC.

So Oculus wasn't really a solution for me as I'd always get stress over not being able to peek down at my keyboard.

For me, in front of my 38" monitor, the only solution was EDTracker - head tracker with no lag, can see my keyboard all the time, maybe not as immersive as Oculus, but still very immersive and costs around £30 inc delivery.
 
As has been said many times the resolution is the thing that will either make or break the DK2 for you. For me its ok. Text is readable.

OP, the question I asked when deciding if I should dive in now or wait was do I have the cash to burn? Its not much of a risk as they still sell second hand for crazy money.

I wont play a driving game, flight sim or space sim outside a rift ever again. Going back to a flat screen after experiencing the rift is painful.

One other thing that might be very important is to find out what your IPD measurement is, mine is a bit wide (distance between your pupils) and I had to buy special adapters to move my lenses further apart. Before I had them the rift was not a pleasent experience for me, really blurry and made my eyes really tired. The perfect measurement is 63.5mm and its ok to be 3 or 4mm higher or lower than this but mine is about 69mm.
 
I played it for around 30-40 hours with the DK2 and for around 30 minutes on my 29" monitor.

- Resolution is bad. Text is hard to read, ships that are 1-2km away are hard to hit (especially when you are facing the sun, you won't see anything!). Picture quality in general is just 50 times worse than on a monitor.
- Field of view is limited. It's like wearing ski goggles. But you can tell yourself that you're in a space suit, so it's kind of ok now.
- There is stutter even with a decent PC. While approaching planets or sometimes in space stations you get massive stutter. Sometimes even causing nausea.
- Galaxy map is a pain in the ass with the rift. I have to use my mouse and keyboard with my X52 Pro HOTAS together to navigate and get the infos I want.
- System view is also not optimized for the rift.
- There are still a lot of bugs. System Services interface in space stations is constantly going out of focus. Camera position is moving while changing velocity (especially while boosting).

BUT: Even with all these negative points it's still so much better in the rift. You get real immersion, you get scale, you get huge advantages in dogfighting...it's just a totally different kind of gaming. It's like the step from 2D to 3D rendering back then.

So yes it's worth it. It makes a lot of fun now and will be even better in the future when they improve everything what I complained about. And I can't wait to play this game on the final version of the Oculus Rift with (hopefully) a 4K display @90Hz and higher field of view.
 
I'd wait for the CV1. It's not that far off and the jump will probably be pretty decent. I've been tempted on getting the DK2 but what stops me is knowing that the second the CV1 is released I'll have instant regret for being impatient.

Braben said in an interview that he's hoping Oculus can go 4K soon, that'll pretty much eliminate the resolution issue. However, we're going to need way better vids when that happens.
 
When I first got my Oculus, I started the training mission with the canisters. When the game had loaded and I was ingame my jaw dropped. It is a completely different feeling, and if you get the chance to sit down for as long as you feel like, you need to try it. I just sat in space for an hour, just looking. I didn't even touch the joystick.
That being said, while the feeling doesn't go away, it does diminish as the novelty expires, and now the graphics are a major concern.
Wait to CV1. That should up the graphics a bit, and help out. From what I've heard it will have 1440p instead of 1080, so it's just a step on the way to 4k, but it should still help out.
 
The phrase that hit me was "The Way It's Meant To Be Played". I had been runnning ED on my 4K monitor, and yeah that's lush. But you just don't get the sense of *scale* of an enormous rotating mountain of metal from the flat display. Leaning forwards and craning my head around to get in the whole expanse of a space-station is a *trip!*

That, and suddenly I'm much, MUCH nastier in a dogfight - being able to look around, and keep eyeballs on a target during FA-off combat turns is such an enormous tactical multiplier, both offensively and defensively. Massive combat performance boost.

Seeing a bit of my forearm through the tiny gap in the Rift near my nose... and seeing my spacesuit-clad forearm continue from exactly there, to the joystick that moves with my wrist's motions. Proprioceptive head-rush.

And be it a free Sidey, a Transit Van or a sleek, sexy Cobra, you're sat in a Spaceship. IN SPACE. That, right there, was worth the price of admission. If the Rift CV1 comes out next summer, I'll definitely have had $350 of fun from the DK2. I'm using a fairly beefy Titan Black, so performance hasn't been an issue. As to reading text, leaning in a bit works fine.
 
the first thing i did was wander around my ship and lie down beside my cockpit chair, stare at the stars and the planet that was slowly rotating by. too bad though they tied us to our chair these days. because at that moment i wished for a stretcher in my small cabin and now i feel slightly imprisoned.

But today my opinion is too wait for the consumer-version because our graphic-cards can barely pull it and both the cv, gp's and Ed's os will only get better.

today there was a new rift driver released , its quite possible Frontier has to adjust to that and I don't believe its on their current priority list
 
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