Police Brutality

I'd agree with you - the fine I have no issue with, getting bashed over the head for it... not so much...

Could be worse. Back in the beta you'd lose all your bounties if you hit a cop. It was aggravating to say the least.

My problem, and I'm not sure if it's a bug or not, is that eventually the cops will turn hostile towards me and attack me without being wanted.
 
I deliberately wing a cop if he's trying to steal my kill. If he's shooting at me he's not shooting at my next payout.
 
According ot this logic, firing a weapon should be illegal.

Bounty hunting happens to be legal trade in Elite and the police should re-read that memo, with the "instructions to fly" and "Things that damage your ship - manual"

Not at all, as you point out in your own post, its legal. Firing at a cop in the line of duty is not. They don't accept "oops, sorry officer, you got in my line of fire" as an excuse it what i was saying. Hit the cops, go straight to jail, do not pass go, do not collect 200 credits.

And nobody got my reference to "its a hard life being a copy"? Shame on you all! Shame!
 
Not at all, as you point out in your own post, its legal. Firing at a cop in the line of duty is not. They don't accept "oops, sorry officer, you got in my line of fire" as an excuse it what i was saying. Hit the cops, go straight to jail, do not pass go, do not collect 200 credits.

And nobody got my reference to "its a hard life being a copy"? Shame on you all! Shame!
If I ever was to get in a legal firefight, with police on my side, pouring lead on full auto on completely noticeable line of fire which a cop obviously ran to on his own will and as real life police have no shields, it would at best knock his hat off, I wouldn't get anything.
 
Damnit, i got the quote wrong....

Here it is:

[video=youtube;OPRHvNOldJ8]http://www.youtube.com/watch?v=OPRHvNOldJ8[/video]
 
Yeah slapping a fine for hitting the cops would be enough.

Either that or bring back the old 1984 statuses - Clean, Offender, Fugitive (Wanted). Then when you accidentally shoot a cop you get "Offender" status if you don't keep firing at it. You get a fine of some amount (200 to 500cr seems reasonable) and nobody gets shot until they're "Fugitive" in which case he's fair game for everybody.

Agreed!

Peace - Naz
 
I don't think this is better as you're turning friendly fire a non-issue.

Friendly fire is why a fight involving friendlies is harder that a one on one. Making it so I can strafe a laser across a cop's hull and not have to bother releasing the trigger does not improve combat. It just doesn't. =/

I think the only potential issue here is that NPCs could be a bit more careful but in reality do players EVER think about if they are getting in someone's line of fire? No of course not.

That is why I stated that hitting them still causes fines and other problems. I am not trying to disregard it, I am trying to stop 100CR fines from costing me over 100K because the AI is incompetent and the system is broken.
Adjust the numbers to whatever % of health, I just don't think a single bullet should cause me to get killed.

In real combat situations you don't run in between a couple of guys shooting it out.

The situation here is something like this.

Say there is an old west shoot out in a canyon, only the bad guy and bounty hunter duking it out. They are firing at each other when the sheriff and his posse show up. One of the posse sneaks behind you and as you start to empty your revolver he sticks his face right in front of you. One round goes through his hat before you stop. The sheriff and his posse see that you have wounded his beautiful 10 gallon hat, watch you shoot the bad guy, then they hang you from the nearest tree.

Any kind of real scenario I can think of that comes close to what the NPC's are doing all involve retards doing everything they can to get themselves killed and get mad when they get a little roughed up.


There are lots of ways they could fix it. They could program the NPC to avoid paths that are directly between you and your target.

The EASIEST way to fix it that most people would be ok with is simply lessening the penalty for the AI stupidity.
I am not even asking to remove it, only make it slightly less severe.
 
100% agreement that this is actually a bug (or bad design) and should either be re-thought more in line with the above suggestion for the 1984 style wanted levels, or better yet, the loosening of the harshness of the response for the minor hits.

If the player is actively taking down the police shields and so on, then they are pretty mush fair game as far as being an outlaw and should be treated as such. A player with a large damage weapon should be wary though - they could break the tolerance with a single hit if not careful. But you would expect a pilot with a big gun to be careful - wouldn't you ?? ;)
 
Funny thing is, we shoot a criminal, we get the bounty reward for that, we ram them to death we loose it.
Cops... really don't care either way, that's a bit... rough isn't it?
If we still get harassed for a fender bender, we should get paid for fender benders with wanted criminals, or get bounties put on us for bumping into clean ships. Though I have had my share of fender benders... My craziest was thinking I could undock at the same time an Anaconda was docking... they do take the entire letterbox, it seems. Though he was clean and I only had to pay for the trespassing fine, not the collision, had it been a system patrol, I'd probably be shot for that.
 
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