Police Forces buged ?

Since 16th of december im trying to see behind the police mechanics. But now im confused much more. The Police is acting in a realy strange way wich in dont understand.

Sometimes they keep beeing fiendly to me while i hunt down a wanted NPC. The next second im wanted for attacking an other wnated ship. Sometimes i shot the same target ( wich is wanted ) at the police ships and suddenly all of them turn and start to protect the wanted ship. I can not see through this mechanic. In my opinion it is badly broken. In all the times i took care not tho shot the police or other clean pilots. I had no cargospace so i could not have been attacked for owning illegal stuff.

Is anyone out there how expirience the same strange behavior ? Or is it just me ? Am i doing wrong maybe ?

no clue
 
that just happened to me, hunting a wanted NPC, federal forces around joining the fight then they attack me for no reason, I have no criminal record no bounty on me
 
There seems to be an issue with hostile vs wanted status when it comes to law enforcement. If the feds are red to you, and you stick around long enuf they will eventually attack you regardless of your criminal status. Attacking a member of a friendly fed/Emp sub faction will set the law enforcement red to you even if they are wanted.

There is only one way I have been able to bounty hunt without setting the fuzz off and taking constant negative faction rep hit's. Run missions to get friendly status with local sub factions that are affiliated with whichever side you fight for. After that you will see that a lot of the npc's are now green to you, don't shoot these guy's EVER! Doesn't matter if they are wanted or not, don't do it. Criminal or not you will still take a faction rep hit and can set the local's red to you.

Hunt only red's and neutral's with wanted status never greens, this will ensure that you stay on the law enforcement's good side, and you continue to stay on the good side of the locals, keep to this and you will eventually gain rep from bounty hunting. Rep gained this way should offset any friendly fire accidents as long as your careful.
 
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Thanks KushHaze.

Thats absolutly helpfull :). But one question at last. NPC´s dont give a anything about line of fire. often they just run into it like the lemmings they are. What will happen if i hit a green one ? Not destroying it, just hit him ? All my reputation is wasted ?
 
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There seems to be an issue with hostile vs wanted status when it comes to law enforcement. If the feds are red to you, and you stick around long enuf they will eventually attack you regardless of your criminal status. Attacking a member of a friendly fed/Emp sub faction will set the law enforcement red to you even if they are wanted.

There is only one way I have been able to bounty hunt without setting the fuzz off and taking constant negative faction rep hit's. Run missions to get friendly status with local sub factions that are affiliated with whichever side you fight for. After that you will see that a lot of the npc's are now green to you, don't shoot these guy's EVER! Doesn't matter if they are wanted or not, don't do it. Criminal or not you will still take a faction rep hit and can set the local's red to you.

Hunt only red's and neutral's with wanted status never greens, this will ensure that you stay on the law enforcement's good side, and you continue to stay on the good side of the locals, keep to this and you will eventually gain rep from bounty hunting. Rep gained this way should offset any friendly fire accidents as long as your careful.

I experimented with this in a Resource Extraction Point. The Federal Police turned hostile only when I attacked "Wanted" ships that were of a faction from the Federation (you can check that on the Reputation list, on the right-side menu).

Even worse, I interdicted and attacked a wanted Federal Dropship with "Report crimes" on, and when Federal police arrived, they shot me instead of the Federal Ship. I had to escape.

So, when you shoot somebody, check their faction and be sure it is not one of the dominant ones in the system. Or use the method described here, being friendly with them and not shooting them ever (in presence of security forces, at least).
 
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If you accidently hit one they will attack you and you will get a fine/bounty on you. And yes it will affect your rep with them. A lot of people are complaining about this game mechanic currently and I am going to have to join that group. It is just wrong. No I have not had it happen to me. It still is wrong. And I have heard the argument that its a tough world, blah blah blah. Serious? That's the best you can do? And if you hit someone in friendly fire you will be prosecuted. Uh no you won't. It happens worldwide all the time and they are NOT prosecuted or shot. Why? Because it was a accident and most of the time if anyone was at fault. It would be the person who RAN IN FRONT of the shooter. So yeah that game mechanic does need fixed. I miss shots I could have taken just to be on the safe side. I make sure there is no way I could hit one of the cops. And it seems that sometimes you do not have to shoot the cop to get them to attack you. And sometimes it has nothing to do with the bad guy being friendly or whatever to the cops faction. The game just flat messes up. But in the FD's defense, they are fixing stuff as fast as they can. And they are listening to the players opinion on game mechanics. So I'd say there is a good chance it will get fixed eventually. Take care mate and good luck.
 
Thanks KushHaze.

Thats absolutly helpfull :). But one question at last. NPC´s dont give a **ck about line of fire. often they just run into it like the lemmings they are. What will happen if i hit a green one ? Not destroying it, just hit him ? All my reputation is wasted ?

Soon as this happens warp out and head to the nearest outpost, avoid the main stations. Clear your fine and then you can head back. If you have been attacking red's then you have been gaining rep with the opposing faction, aka the green dudes. This should offset any hit you take from friendly fire, as long as you don't go all rambo and start spraying multi-cannon rounds and beam lasers everywhere.
 
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Thanks KushHaze.

Thats absolutly helpfull :). But one question at last. NPC´s dont give a anything about line of fire. often they just run into it like the lemmings they are. What will happen if i hit a green one ? Not destroying it, just hit him ? All my reputation is wasted ?

This just happened to me. I was interdicted and attacked by an NPC and while we were fighting, two federal security ships arrived. I must have hit one of them while shooting at my target. I got a 200 cr bounty on my head, a wanted status in the federation and they both turned red on the radar and immediately started shooting at me. I peaced out into SC to the next station, where I paid for my bounty to get a clean status again. IDK if it changed my status with the federation.

BTW, I docked at a federation station to pay my fine, they didn't seem to mind about my wanted status.
 
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If you feel like your getting into a faction rep hole, you can always run a few missions for the faction that was affected. From what I have tested it takes about two missions worth of rep to clear one friendly fire accident, the second mission should put you back in blue standing.
 
Damn, I thought I was the only one. I came here to make a thread about it.

I'm currently ranked Unfriendly with the Federation, and no matter what, Fed cops keep laying into me. I thought maybe being unfriendly was enough for them to attack, so I've left.

I decided to go cause a ruckus in Sorbago, so I'm there now, and even the cops here attack me. They don't do it outside stations though, only at Nav Beacons or USS's. Its really ing me off because I can't hang around too long, always gotta run before I get torn apart.

And let me make this absolutely clear. I have no bounties, fines or anything, in any system. I always pay them off as soon as they come up, so its not that.
 
This has become routine for me, and it's getting old. Bounty hunt amid green feds, wrack up a few kills, accidently hit a fed sooner or later and skiddadle to the nearest independent station to clear the fine. You simply have to keep one eye on the target, the other on the feds around you, and damned well better keep that itchy trigger finger corraled. But it almost seems like they've programmed the feds to make sure you hit them, always dashing in from the side and flying right up on your target and across your line of fire in the flicker of an instant, and no matter how careful I try to be, hitting one is annoyingly inevitable.

The funny thing is, if you just observe for awhile, the NPC bounty hunters, clean at first, almost always become wanted themselves, just like us players, as they suffer from the same problem from the over zealous feds. It actually saddens me when 'Zed Badlands', fellow NPC bounty hunter fighting along side me for the past half hour, suddenly becomes wanted, and I watch the sad spectacle of him getting slowly teared to pieces by those fed hyenas :D Often times, it might even be a type 6 or an adder, simply trying to mine, gets attacked by a pirate, and in the act of defending himself, happens to scratch the paint job of a fed flying haphazardly. Sad, I tell you.
 
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BTW I will give anyone who needs to clear fines or have bounties on them. DO IT AT A OUTPOST TYPE STATION. NOT ONE OF THE STATIONS YOU ENTER. They don't have police patrols and it is far, far easier to pay your fines/bounties off. Some of them will have to be done at a Outpost in the same system as some fine/bounty stuff is local. Thought that might help some of you. Good luck!!
 
That theory is wrong, Wonne. This "temp rep" you propose surely doesn't exist, because I was receiving problems with Federation police around Obambivas, so I decided I would go to Sorbago and have fun there.

That's an incredible distance away, and even still the Empire cops began shooting me without me actually having done anything. I just turned up in the system and cruised around the Nav Beacon for a bit. It's also odd that they attack me in USS's, Conflict Zones and Nav Beacons, but not outside outposts or stations.
 
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