The pop up mission that seemingly randomly pop up in the comms panel appear to be very broken/ prone to issues. Kinda takes the fun out of it. After a few times getting bugged missions players are likely to just avoid these 'jack in the boxes' rather than embrace the change of pace.
1) messages that are broken, or often nonsence (no message body just a heading and from faction label )
2) wing mates getting different locations for the mission uss on entering a system without scanning the nav beacon vs the wing lead getting a different location uss,
3) cargo showing in space as mission required not showing as mission cargo once on the ship, but showing on the commodity market as mission cargo, and the mission hand in is not spawned
4) stations being called outposts when they are asteroid bases
5) Search zones being 60 km below a planets surface etc
(these issues where from only 2 recent pop missions)
The list of issues is long, but far from exhaustive. (issues like this have been an ongoing issue)
1) messages that are broken, or often nonsence (no message body just a heading and from faction label )
2) wing mates getting different locations for the mission uss on entering a system without scanning the nav beacon vs the wing lead getting a different location uss,
3) cargo showing in space as mission required not showing as mission cargo once on the ship, but showing on the commodity market as mission cargo, and the mission hand in is not spawned
4) stations being called outposts when they are asteroid bases
5) Search zones being 60 km below a planets surface etc
(these issues where from only 2 recent pop missions)
The list of issues is long, but far from exhaustive. (issues like this have been an ongoing issue)