Possible chance to meet a griefer, your experience is welcome

Hello,
i have been playing solo since release and made a few millions, today i decided to go open play since i can afford some loss.

So after 3 hours of open play, i met a lot of nice CMDR and some pirates (not griefer) around WW Piscis and Gliese 868, was doin my usual trade route until i got griefed by an ASP with no warning, i launched FSD as soon as i saw his hardpoint loading (tought he was only another pirate) but was useless since he took me down in a few seconds (Before you ask i play with a shield, chaff etc... but that was useless apparently).

So my question is, did i just had bad luck ? because for now i m sadly back to Solo since i ve lost 216T of gold and had to pay insurance for my t7 i can t afford another encounter with a griefer or should i expect to meet griefer quite often?

That s sad because i was just starting to appreciate open play... just can t afford it...
Tell me how often it happens on your side.

EDIT to the people debating about GRIFER or NOT GRIEFER :

Griefing or not is another debate i will just leave this here : http://elite-dangerous.wikia.com/wiki/Griefers
A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance, since in-game penalties do not usually deter them.
If i go kill a player and there is a bounty i ll have to pay few thousands credits, does that seem a penalty to me? no because i have several Million in asset.
Do they get something from killing me ? no since they don t even ask for anything.
Pretty sure the "bounty mechanics" gonna change in a near future.
 
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A chance encounter, but as the others have said be extra vigilant in popular trade areas as that's where they tend to hang out.

It's good to hear your experience was good apart from that.
 
You didn't encounter a griefer by your description of events. You just got killed by another player.
Yeah you re right in a way, i consider this as griefing since i find this aspect of the game not finish at all because having a 400cr on your head for destroying a t7 full of 216T gold seems a bit weird to me,
maybe i should also equip an asp for the same purpose and just go outside killing players for nothing and after the slaughter go pay the few thousand bounty on my head in the nearest outpost... so, griefing?

A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance, since in-game penalties do not usually deter them
>>> http://elite-dangerous.wikia.com/wiki/Griefers
 
I've met more NPC griefers than players, if you consider a griefed to be a ship that attacks without apparent reason
You re right i ve met a lot more "NPC griefer" but they re not overkill, i can just go out with my FSD while taking few damage
 
I've played open since launch and have yet to meet a player that hasn't been reasonable (most just go about their business and don't even respond to my "Gday Cmdr" greeting). I avoid starter systems generally, but travel to some systems with heavy traffic.

So based on my experience, you've been unlucky OP.
 
I think the good way for me now will be :
bounty hunting/pirating on open play (Risk : insurance only)
Trading on solo play (Risk : insurance AND cargo full of gold or palla)
 
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There are a few known humans that are picking off rare traders. Both I'm currently hunting are flying Vipers last I checked. I'm a rare trader myself but decided to have some fun hunting humans for a bit. For the record, neither of the two I'm looking for are named after vegetables. One could be labelled a mood, the other a typical call sign.

Of course, being that I'm not the greatest pilot, odds are good this may end badly for me. But my Asp's buyback right now is only 450k, so hey, YOLO and I can afford to die a number of times before I have to go back to trading.
 
Hello,
i have been playing solo since release and made a few millions, today i decided to go open play since i can afford some loss.

So after 3 hours of open play, i met a lot of nice CMDR and some pirates (not griefer) around WW Piscis and Gliese 868, was doin my usual trade route until i got griefed by an ASP with no warning, i launched FSD as soon as i saw his hardpoint loading (tought he was only another pirate) but was useless since he took me down in a few seconds (Before you ask i play with a shield, chaff etc... but that was useless apparently).

So my question is, did i just had bad luck ? because for now i m sadly back to Solo since i ve lost 216T of gold and had to pay insurance for my t7 i can t afford another encounter with a griefer or should i expect to meet griefer quite often?

That s sad because i was just starting to appreciate open play... just can t afford it...
Tell me how often it happens on your side.

I always play open: so far never encountered a 'griefer'. Got killed by a cmdr once: I was flying in a conflict zone, lost overview and a python sneaked up on me and shot me in 5 seconds. C'est la vie. The problem, IMHO, is that people are used to massive profits when trading. Flying with a belly full of gold in a T7/9 is very expensive, you are taking a huge financial risk but face very high potential rewards. It is cool if people want to take that risk, but then don't complain when it goes bad. Alternatively you can use cheaper cargo, or get a smaller ship and trade smaller ammounts of gold. Less profit, but less risk. So it is not true that you 'cant afford to play open', it is only true that you run very high risks if you want to earn as much as possible as fast as possible.

Personally I'd 100x rather fly a Hauler in open than a T9 in solo. But that is just me. If you want to fly the biggest trade ships with the most expensive cargo without running too much risk (mind you, solo can still throw a curve ball every now and then, I have been told) then solo is probably better for you.
 
Hello,
i have been playing solo since release and made a few millions, today i decided to go open play since i can afford some loss.

So after 3 hours of open play, i met a lot of nice CMDR and some pirates (not griefer) around WW Piscis and Gliese 868, was doin my usual trade route until i got griefed by an ASP with no warning, i launched FSD as soon as i saw his hardpoint loading (tought he was only another pirate) but was useless since he took me down in a few seconds (Before you ask i play with a shield, chaff etc... but that was useless apparently).

So my question is, did i just had bad luck ? because for now i m sadly back to Solo since i ve lost 216T of gold and had to pay insurance for my t7 i can t afford another encounter with a griefer or should i expect to meet griefer quite often?

That s sad because i was just starting to appreciate open play... just can t afford it...
Tell me how often it happens on your side.

You didn't encounter a griefer by your description of events. You just got killed by another player.

To the OP... If you are playing in open, then my experience is that there are SOME players who are simply playing to kill other players.
It seems they claim that this is because players offer more of a challenge than the NPC AI, but your experience, and mine, seem to disprove that justification.
(I was in a viper, bounty hunting NPCs, minding my own business, when instagibbed by a player in a Python. In a Hauler, in transit, enpty hold, instagibbed by a player in a Cobra. In a Sidewinder, in transit to my stored ship, empty hold, instagibbed by a player in a Viper, in all cases, I'm not "wanted", and could percieve no justification for the unprovoked attack).

PvP advocates design their weapon loadout to do maximum damage on the first pass, to either disable, or achieve an instant kill.
This is all fine and dandy, but means that with the element of surprise, there is generally no escape from one of these psychopaths.

I have found the vast majority of other CMDRs to be perfectly charming, However, if you play in Open, then you have to treat ALL other CMDRs as potential killers.

Once you do that, you can generally maintain a distance, and avoid the surprise element, but in some ships which aren't that fast, you really have no option but to die gracefully, and add the CMDRs name to your litlle black book of retribution, so you can hunt them down once you have your Python.

As per the post from DYSEQTA, many players believe this to be valid roleplaying within the game environment, and even claim that FD have built the game this way to facilitate indiscriminate PVP murders as a core part of the game.
They may be right, but I try and play the game with the values I have in real life. I sometimes wonder how these PVP players behave IRL.

I'm still playing in Open, but with a wary eye out at all times. It is Elite DANGEROUS after all, and I like the player interaction in open. As I say, the vast majoritiy are fine chaps, whome I'd like to pass the time with in a spaceport bar.

<edit>
Wouldnt it be great to start a group, lets call it a wing, whose sole raison de-etre was to hunt down known PvP murderers. :) I'd sign up for that!
 
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i understand the interest for the pvp aspect, but the way it s actually done :
a pvp player taking down a sidewinder while sitting in his overkilled ship have absolutely no consequence or risk/challenge when killing a ship...
I ll be back to open for mission/bounty hunting etc... anything that don t require full cargo trading ;)

Would that be against the rule to list on a thread possible location & name of CMDR that killed player for no reason so we can chase em down in our ships ? could be fun
 
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Sorry for your bad experience OP, and what most have been saying is true you had a bit of bad luck.

I play in the open 95% of time only logging off when jerks go AFK on outpost pads and when I am trying out a brand new ship for the first timer getting the feel for it.

I have been interdicted twice by another commander and both times they demanded some of my cargo and I complied and went on my way still to make a profit on that run.

I think it is good idea to stay away from some of the more popular systems unless you want to go find trouble.
 
i understand the interest for the pvp aspect, but the way it s actually done :
a pvp player taking down a sidewinder while sitting in his overkilled ship have absolutely no consequence or risk/challenge when killing a ship...
I ll be back to open for mission/bounty hunting etc... anything that don t require full cargo trading ;)

Would that be against the rule to list on a thread possible location & name of CMDR that killed player for no reason so we can chase em down in our ships ? could be fun

What was described is not 'griefing' although I am sure you felt grief in losing your ship... I have only played open, have multiple ships and nearly enough invested in my asp to upgrade to a type 7 if I wanted...

I have lost more ships and cargo/bounties to NPC's than to PC's and I only play in open...

If someone wants to pvp you, you have choices to make, you can set your ship up so you are prepared for defending yourself while you run if you wish to... you can prep your ship for combat so while that pvp'er is starting to wind up his MC's you can give him a double dose of rail gun fire which is like a double barrled shotgun to the chest if your aim is good :) while you then make your run for it boosting past him in the opposite direction :D while he works out how his shields got wiped...

You can use SCB's as a buffer while you waif for the FSD to spool up etc...

My guess is this, you made the mistake of coming to open with the thought that oh I can trade just like in solo, maybe I will just put some shields in case (like I think probably a lot of solo players probably do) only to find out the hard way something a lot of open players already know and that is to not just run shields, you need to work out a proper strategy for your ship... learn to use its strengths and know its weaknesses, and adapt your loadout to allow maximum survivablity...

Soo many traders make the mistake of not really considering the possible dangers out in space and TBH a lot probably don't really know what to do in a fight or in an interdiction and sit there floundering while they panic instead of having a decisive plan on what they are going to do to survive and hopefully keep their cargo...

Sometimes as a trader it pays to fire first and pay the bounty after you dock :D

There are numerous legitimate tactics people can use to escape once an interdiction has taken place (and I do not mean alt f4'ing), I've done the double rail gun into a headon flyby on a wannabe before then hit boost boost boost while they recover and turn around to chase me, by the time they began to catch up I was already spooling up the FSD...

I've boost skipped off smaller ships on my way past them to damage their shields and send them into a bit of an uncontrollable spin while I boost away...

I've heard of people using proximity mines mixed with jettisoned cargo against pirates...

Shield Cells hmmm Extra Cargo space hmmm decisions decisions...
 
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