Possible chance to meet a griefer, your experience is welcome

The way FD's done it, it is a risk vs. reward decision whether to play in Solo or other modes. Clicking open is risking a rebuy + cargo in exchange for potentially interesting encounters, like cool CMDRs, potential wingmates or participating in a group profession.

I play Open generally if I am online, but sometimes in private group if I am doing something potentially risky (like when I had only one rebuy in the bank on my new Conda...) or teaching new players, since the starter zones tend to have problematic players in them.
 
looks like you just got generally PK'd.

If you play in open you know and accept the risk of being killed, also you probably had a really poor fit and didnt have 4 pips into SYS.
If you plan to play in open again, make sure you have the correct mindset
 
You touched on the artery of this thing called griefing. Grief is an emotion and even the stuffy overly scientific psychologists recognize that each inter human transaction is a transfer of energy called the "Stroke Count" Griefing can be anything that a CMDR would not expect (unmet expectations) from another spirit enfleshed CMDR to do and its in that very act of allowing an assumption to rise in ones mind that places the grief button on ones self for griefers to push which causes the bleedout of emotional energy and believe it or not, this energy is taken and distance is irrelevant. All that is required for the griefer to absorb that liberated life force through the form of grief is their awareness of the act....if they are aware of the act they literally are touching this energy and since intent is already active through the choosing of the griefing act...your energy immediately transfers to them. You are literally being fed upon and depending on the magnitude of your grief, that amount of your most potent essence re power is now theirs. They feel it no less of a high than any physically consumable drug on the planet and that high / energy can and has been measured via the latest physiological equipment.

So, the end of griefing occurs when you drop assumptions as we do for NPCs. A NPC can ram scan you ...they can attack you without scanning your cargo and thus for no reason other than you are there; and since you didnt assume they would behave in any particualr way other than what does happen, you do not astrally or emotionall bleedout via grief.

Easier said than done which is why "make no assumptions" is one of the toughest of the popularly known "Four Agreements" to live by.
And that button is still installed for pushing if one applies assumptions that all CMDRs will do all things you dont want, in fact that places an endless number of them.

Dont think for a second that one whos acting from revenge can grief a griefer. The griefer does not have those buttons to push and will not therefore feel what you felt and to boot, instead of allowing the griefing act to come and go, thereby closing the emotional drain, the revenge act re-opens it full and the outflow is even greater.

So those playing in "Open" at least with respect to this topic, to the griefer they are babies playing on a battlfield, precisely becuase of how much inner self knowledge. power (not force or power-over another) and deidentification of external phenomenon is required to truly seal the astral re griefer actions.
 
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I have played in Open since launch day, never once been in solo or a group and I think open has changed massively in the last 6 months.

The Community Goals are a lot quieter in open these days, very few contributing CMDRs in open. I added many people to my friends list in CGs last year, I note that all those still in the game are now all in Mobius or solo. Just taking the Wyrd CG today, there were 4 wanted CMDRs hanging about in SC, so any contributor had to run the gauntlet to get through. I think the few that tried gave up pretty quickly and the system is now deserted in open. There was one commander in a Federal corvette doing some protecting but no other bounty hunters.

I'm not saying that pirating or murdering (for whatever reason) is wrong or invalid gameplay, just pointing out the effect it is having.

Perhaps a lot of the good genuine PVPers who want a skilled, even challenge have left so only those that want PVP only on their terms (i.e. when they have a ship advantage) remain?
 
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