Since last year, I've suggested a way for the idea of implementing "prehistoric plants" to the game via update to an existing big DLC in the comments section of a thread posted by @RadicalEdward2 bellow:
forums.frontier.co.uk
What I suggested on their post is still the same here: Update Claire's Sanctuary to add placeable paleo plants (some either as Nature terrain brushes or as scenery objects) as "sidequest unloackables" via optional contract objective on Sanctuary while doing the Paleobotany focused missions, just like what that DLC does on Isla Nublar North to unlock the rex for Sanctuary. It's a way I suggested that I think won't be able to mess up saves for people. Once you complete it, whether or not you finish the campaign already as it is completely optional, you can access these placeable plants as suggested above based on what you have grown respectively in a placed greenhouse per map.
Now, I'm bringing this up again because I have thought of something else that could be possible for this idea. After coming up with my "Welcome to Site B" concept thread, I have thought of this: Assuming that dinosaurs would be upgraded to eat from scenery trees and other possible future placeable plants, while it wouldn't make too much sense for both the JW and JP era settings because you focus your dinosaur diet care with the use of artificial feeders, how about make it so that dinosaurs can obtain their diet care via planted plants on the dirt for that concept's suggested era? In that concept, I assumed you won't be caring for your dinosaurs as you would in enclosures. So, if you won't be using feeders for your dinosaurs in my suggested Site B era DLC concept thread, what else could you use to keep them fed? My possible solution: the foliage scenery objects and nature painted surfaces.
If Paleobotany is to be carried over to this hypothetical era setting, if that next big DLC concept of mine is to be a planned and decided thing, and paleo plants are to be a decided placeable thing in the future, and if dinosaurs would be programmed to be fed from the foliage in their surroundings in that era setting, and assuming you won't have any access to feeders of any type, how about make the placeable paleo plants their source of Paleobotany?
Dinosaurs - General Gameplay Foliage to Match Paleoecology (w/ new Scenery suggestions)
I know posts have probably been made about this in the past about how the engine limitations make it difficult for them to add new trees or how its impossible to have this Sorna... ...to replace this Sorna... ...but there are some ways that they could implement new tree types without...
What I suggested on their post is still the same here: Update Claire's Sanctuary to add placeable paleo plants (some either as Nature terrain brushes or as scenery objects) as "sidequest unloackables" via optional contract objective on Sanctuary while doing the Paleobotany focused missions, just like what that DLC does on Isla Nublar North to unlock the rex for Sanctuary. It's a way I suggested that I think won't be able to mess up saves for people. Once you complete it, whether or not you finish the campaign already as it is completely optional, you can access these placeable plants as suggested above based on what you have grown respectively in a placed greenhouse per map.
Now, I'm bringing this up again because I have thought of something else that could be possible for this idea. After coming up with my "Welcome to Site B" concept thread, I have thought of this: Assuming that dinosaurs would be upgraded to eat from scenery trees and other possible future placeable plants, while it wouldn't make too much sense for both the JW and JP era settings because you focus your dinosaur diet care with the use of artificial feeders, how about make it so that dinosaurs can obtain their diet care via planted plants on the dirt for that concept's suggested era? In that concept, I assumed you won't be caring for your dinosaurs as you would in enclosures. So, if you won't be using feeders for your dinosaurs in my suggested Site B era DLC concept thread, what else could you use to keep them fed? My possible solution: the foliage scenery objects and nature painted surfaces.
If Paleobotany is to be carried over to this hypothetical era setting, if that next big DLC concept of mine is to be a planned and decided thing, and paleo plants are to be a decided placeable thing in the future, and if dinosaurs would be programmed to be fed from the foliage in their surroundings in that era setting, and assuming you won't have any access to feeders of any type, how about make the placeable paleo plants their source of Paleobotany?