How is this for an idea. We still have all classes of SCB as we do now but they work slightly differently.
The change would be thus:
In the 5 seconds delay time it takes to ready the shield cell booster after you have deployed it, make the shields shimmer or fuzz and this
be a visible effect that other pilots can see. Target indicators / wing indicators should also shimmer or fuzz to show the vulnerable state.
During this time any shield hit would cancel the shield boost.
Defending pilots would need to avoid the chance of being hit before deciding to use a SCB. Skilful attacking pilots would notice the SCB
boosting effect and try hard to land hits when they do.
The change would be thus:
In the 5 seconds delay time it takes to ready the shield cell booster after you have deployed it, make the shields shimmer or fuzz and this
be a visible effect that other pilots can see. Target indicators / wing indicators should also shimmer or fuzz to show the vulnerable state.
During this time any shield hit would cancel the shield boost.
Defending pilots would need to avoid the chance of being hit before deciding to use a SCB. Skilful attacking pilots would notice the SCB
boosting effect and try hard to land hits when they do.