I've seen a couple posts recently asking for harder AI. I understand that there is a "serious" AI that was developed but was withdrawn due to players complaining about getting beaten...I could understand that frustration, but it seems that a middle ground has been missed.
I personally would love to experience this, even if it were only available in VERY specific circumstances unlikely to irritate most of the player base - for example elite NPCs at CNBs/HazRez/HighCZ/piratelords. Even make it REALLY fun and give them engineered weapons, and crank the rewards sky high to deal with the risk (in the millions maybe). Nobody would have to fight them unless they went looking, and it could provide an interesting challenge for those that were interested - it would require planning and strategy to take one down.
(My apologies if this idea precisely as written has been presented already - I hadn't seen it, but I don't catch every thread!)
I personally would love to experience this, even if it were only available in VERY specific circumstances unlikely to irritate most of the player base - for example elite NPCs at CNBs/HazRez/HighCZ/piratelords. Even make it REALLY fun and give them engineered weapons, and crank the rewards sky high to deal with the risk (in the millions maybe). Nobody would have to fight them unless they went looking, and it could provide an interesting challenge for those that were interested - it would require planning and strategy to take one down.
(My apologies if this idea precisely as written has been presented already - I hadn't seen it, but I don't catch every thread!)