Okay, this is NOT a ''give us more dinosaurs'' post, or ''make a certain dlc'', because i know that is almost impossible right now. Instead, i will write about possible updates to the current game with no major content addition, so hear me out, and i hope the guys from Frontier are reading ( i highly doubt it as their company has a very bad communication belief system ).
The switch edition will be branded as ''complete'', they will possibly also put a ''complete'' edition for both pc ( steam ) and ps4 ( the ps store ) that contains the base game with all the released dlcs, but they should know the game is definitely not worthy of complete (yet), as there are many bugs occuring on regular basis, i will try to list some of them, feel free to add other major bugs you had encounterd in the comments below:
Please don't get me wrong, i am not trying to downsize the work of employees i don't even know, i am just trying to help them make better a product they consider to be of the highest quality.
The switch edition will be branded as ''complete'', they will possibly also put a ''complete'' edition for both pc ( steam ) and ps4 ( the ps store ) that contains the base game with all the released dlcs, but they should know the game is definitely not worthy of complete (yet), as there are many bugs occuring on regular basis, i will try to list some of them, feel free to add other major bugs you had encounterd in the comments below:
- Dino transportation: Many times when transporting dinosaurs, their bodies will remain in the ground whilst the helicopter is moving, it happens with many dinosaurs ( not always ), but i can't remember a gameplay where i haven't seen it ( i play around 1 to 2 hours per day, so i see a lot of it ! ).
- Rangers AI: I have noted since the RtJP dlc, that the ranger jeeps pathing AI had become very bad, it would get the jeeps stuck in buildings most of the time, the problem becomes more stressing when building bigger parks, it reaches a moment where i just need to manually drive all ranger jeeps to get the job done, which frankly isn't fun when you have many enclosures to visit. I never had this problem before the RtJP dlc, it appears to somehow have sprung with the many jeep mechanics that were added alonside that dlc.
- Low texture for some dinosaurs: The Carcharodontosaurus is one of the dinosaurs that has a very low texture even on the highest settings, and it looks even worst when wounded, i made a post about it a year ago comparing it to the Acrocanthosaurus, it still haven't changed:
https://www.reddit.com/r/jurassicworldevo/comments/d6goye
Source: https://www.reddit.com/r/jurassicworldevo/comments/d6goye/the_carchas_texture_top_one_is_still_very_poor/
There are other dinosaurs that seem to be stuck with a low texture even on the highest graphical settings, i won't be adding all of them, so feel free to add them below. - Mixed Era for Sandbox: I fully understand how mixing the JP and JW in the main campaign ( or dlc campaigns ) would entirely mess them up, but there is no proper explanation for not unlocking them as an option for Sandbox. I bought the Claire dlc to use its content ( the botany building and its mechanic ), then i bought the RtJP dlc because i just LOVE the JP theme, now you are telling me there is no official way to use both of my dlcs at the same time ? not even for sandbox ?? THIS must be worked on if you go calling your game ''complete''.
PS: also some JP era decorations aren't available in the JW era which is a shame, i know they are linked to the dlc itself, but if i buy the dlc i expect to use it in sandbox as i want, not be super limited about every aspect of it. - Tour Trucks/Jeeps and Gyrospheres paths: It is so painful to make your best rendition of an organised park with your own creative view, only to find that when you place the tour paths, the vehicules go the wrong way, lets say i have 10 enclosures, and i want them to go from 1 to 2 to 3 ... to 10, then loop back into the tour building, it happens many times that they go from enclosure 10 to 9 ... to 1, and there is no way to reverse the direction they go into, it really kills creativity and hugely limits the way we can replay the game.
This is a very much needed quality of life update. - Dinosaurs coming out of hatchery: For the moment, there are 3 modes to view a selected dinosaur, the first one is ''ground mode'', the second one ''normal mode'', and the third one ''sky mode'', when the dinosaurs come out from the hatchery ar supposed to be in ''normal mode'', but are actually stuck in ''ground mode'', i have to change between the modes to go to normal, so i have to go ''sky'', then ''ground'', then ''normal'' to get the normal mode again, which is pointless really, i rarely use the ground mode, and i never use the sky one ( unless the dinosaur goes into trees so sky mode automatically gets selected ). It is another quality of life update to cut the boring unneeded out of the optimal.
Please don't get me wrong, i am not trying to downsize the work of employees i don't even know, i am just trying to help them make better a product they consider to be of the highest quality.