A lot of CMDRs like a sense of progression. Once you are "Elite" in combat or trading, you've already progressed as far as you can with factions, major powers, powerplay etc. An Elite pilot cannot become Elite+.
Assuming there is no level cap on knowledge, skill & experience and that even Elite pilots can improve, I suggest a dan ranking system like you get in martial arts, once you hit Elite.
How could it work?
Benefits
In-game rewards. For each dan...
Risks
Elite is often criticised for lack of "end game". This "dan" proposal would extend the "end-game" and give Elite CMDRs more reasons for playing Elite.
o7 CMDRs
Assuming there is no level cap on knowledge, skill & experience and that even Elite pilots can improve, I suggest a dan ranking system like you get in martial arts, once you hit Elite.
How could it work?
- Hitting triple Elite unlocks the ability to progress to "1st dan" in Combat, Exploration and/or Trading (CQC?)
- The amount needed to increase one dan could be the same as going from Harmless to (combat) Elite, Aimless to (exploration) Elite or Penniless to (trading( Elite)
- The individual dans could be independent of each other E.g. You could be "Elite 2nd dan" in combat, but "Elite" in trading
- To maintain game balance for those who don't play 10 hours a day, there doesn't have to be 10 dans, maybe just 2
Benefits
- Extends play time of CMDRs
- Gives Elite CMDRs other set goals
- Merchandise opportunities for FD - Triple Triple Elite decals / Ship kits etc
- Marketing opportunity for FD - similar to when first launch "First to Triple Elite" competition, but a triple, triple Elite competition
In-game rewards. For each dan...
- in Combat - Additional 5% per DPS, speed, shields, hull etc
- in Exploration - Additional 5LY range / Less fuel used per jump / Faster fuel scooping etc
- in Trading - Additional cargo capacity of xTonnes per dan / / Store more modules / Being able to buy engineered data/material etc
- in CQC - ?
Risks
- Some CMDRs will say that Elite is already too grindy. However, like everything in the game, it's up to each CMDR what they do. Grind is a state of mind
- Some may complain "Where's the additional gameplay? You expect me to do it all over again for some lousy reward? I cba". Like everything in Elite, "dan" progression is optional
Elite is often criticised for lack of "end game". This "dan" proposal would extend the "end-game" and give Elite CMDRs more reasons for playing Elite.
o7 CMDRs