first time I had overpower, I was very surprised and now I realized why.
the thing is that you can't use all devices at once, but if you didn't distribute it rightly - it will be turned off.
I think that priority system should be reworked, because all lasers are in standby mode when you select them, only when they shoot and recharge they use energy. and FSD, and all other mounts except shields are used with different timings, so they can not be overpower - that's what I think.
since all items can be damaged and overheated, I just don't understand why they cannot run in async mode? for example with async power distributor?
usually i'm disabling FSD, docking and cargo, but it is not activated anyway? why they are powered and switching off?
I think that we need to prioritize simultaneous working items only, not just everything, so if I activate cargo, then some laser will be disabled, not just all of 5prio.
and since weapons are charging on activation, why railgun is not shooting at once, but after few secs?
the thing is that you can't use all devices at once, but if you didn't distribute it rightly - it will be turned off.
I think that priority system should be reworked, because all lasers are in standby mode when you select them, only when they shoot and recharge they use energy. and FSD, and all other mounts except shields are used with different timings, so they can not be overpower - that's what I think.
since all items can be damaged and overheated, I just don't understand why they cannot run in async mode? for example with async power distributor?
usually i'm disabling FSD, docking and cargo, but it is not activated anyway? why they are powered and switching off?
I think that we need to prioritize simultaneous working items only, not just everything, so if I activate cargo, then some laser will be disabled, not just all of 5prio.
and since weapons are charging on activation, why railgun is not shooting at once, but after few secs?
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