I'm based pretty close to Sirius so, as a rule, I just take all my ships to Marco Gwent and put a G3 Charge-Enhanced PDist mod on them and I'm happy with the results.
My Corvette, however, is running a pair of C4 beams (in either G5 efficient or G5 long-range flavours, depending how I feel) and it does drain the capacitor fairly quickly and then takes a while to recharge to a useful level.
So, I was wondering about either fitting a G3 weapon-focused PDist or a G5 Charge-Enhanced PDist.
I figure the weapon-focused mod' will give me a harder "first strike", even though it doesn't recharge as quickly as a G5 charge-enhanced PDist - and it'll also reduce the rate my shield recharges and prevent me from boosting quite as often.
Conversely, the charge-enhanced mod' will reduce my "first strike" capability but it'll recharge quicker so I can fire again - also recharging my shields more quickly and allowing me to boost more often.
Thing is, my Corvette usually goes up against big ships that seem to have a lot of SCBs so it seems, to me, that my priority should be to strip an opponent's shields as quickly as possible so they can't spam SCB's to recharge them.
That being the case, I suspect the weapon-focused PDist mod' is the way to go, so I can take down an opponents shields in one volley, even though it comes with some fairly significant down-sides.
My shields are pretty tough (7A prismatics) and they already take a while to recharge so the slightly slower rate of the weapon-focused PDist mod' probably won't make much difference.
In combat I use SCBs to recharge them and when I'm not in combat I don't really care how quickly they recharge.
Anybody have any opinions or suggestions?
My Corvette, however, is running a pair of C4 beams (in either G5 efficient or G5 long-range flavours, depending how I feel) and it does drain the capacitor fairly quickly and then takes a while to recharge to a useful level.
So, I was wondering about either fitting a G3 weapon-focused PDist or a G5 Charge-Enhanced PDist.
I figure the weapon-focused mod' will give me a harder "first strike", even though it doesn't recharge as quickly as a G5 charge-enhanced PDist - and it'll also reduce the rate my shield recharges and prevent me from boosting quite as often.
Conversely, the charge-enhanced mod' will reduce my "first strike" capability but it'll recharge quicker so I can fire again - also recharging my shields more quickly and allowing me to boost more often.
Thing is, my Corvette usually goes up against big ships that seem to have a lot of SCBs so it seems, to me, that my priority should be to strip an opponent's shields as quickly as possible so they can't spam SCB's to recharge them.
That being the case, I suspect the weapon-focused PDist mod' is the way to go, so I can take down an opponents shields in one volley, even though it comes with some fairly significant down-sides.
My shields are pretty tough (7A prismatics) and they already take a while to recharge so the slightly slower rate of the weapon-focused PDist mod' probably won't make much difference.
In combat I use SCBs to recharge them and when I'm not in combat I don't really care how quickly they recharge.
Anybody have any opinions or suggestions?