Newcomer / Intro power problem with the corsair

I built and modded a corsair. I should have plenty of power, armored/monstered mods, but the boost function on second boost locks/freezes the ship up. a7 distro with mods can't keep up with the power usage. The only thing I have left to do is super conduits on the distro. I have checked the auto low power shut down 1-5 and they seem to be in the right sequence. Has anybody else had a power issue with the corsair?
o7 all!
 
if the ship locks up in the sense that it goes only straight and takes no input from you: You're probably blacking out when doing a boost turn. I've had that happen in the Corsair. Watch for the screen edges getting dark when that happens. Apart from that: Put up an EDSY link for your build.
 
Not seen this with my Corsair running a 7A G1 Low Emissions + Thermal Spread power pack, all essential modules in the 40% region.
Distro 7A G5 Weapon focussed + Cluster Capacitors.
 
This is while pitching, when spinning to retarget. It stops input and will hold the ship for a few seconds. I'm used to flying a phantom which is a little quicker and so far a better ship for combat. Helmut, DracoNB and Kofeyh Have found the problem. I'm not sure how to avoid the problem, I find flight assist off to be a pain, maybe smaller thrusters will avoid the problem altogether. I will post if I find the answer. Thanks for the help. o7
 
Back
Top Bottom