Powerplay 2.0 “Open” Rewards

The problem with BGS is that it was concieved as a purely background system, something players shouldn't deliberately play with.
Yes ! Yes ! Yes !
Of course, this never worked out. Players will find a way to use game mechanics in unintended ways.
No, it's not. All they had to do was ignore people's contributions to it. What kind of impact can we talk about if it's 1-10 people and the number of people in the system is in the millions? Ridiculous.
 
What kind of impact can we talk about if it's 1-10 people and the number of people in the system is in the millions? Ridiculous.
It's really silly if you think about it. A company in one country of 5 million people asks a truck owner-operator to transport a load of potatoes for another company in a second country of 10 million people, and as a result you have a civil war going on in the first one and in the second the company you offloaded your cargo for topples the government and becomes the rulers of the country🤪

Sounds like something The History Guy would make an episode about: The Great Potato Revolution of lower Elbonia🤓
 
It's really silly if you think about it. A company in one country of 5 million people asks a truck owner-operator to transport a load of potatoes for another company in a second country of 10 million people, and as a result you have a civil war going on in the first one and in the second the company you offloaded your cargo for topples the government and becomes the rulers of the country🤪

Sounds like something The History Guy would make an episode about: The Great Potato Revolution of lower Elbonia🤓
Its perfectly sound if that system is having its economy smashed up by a high tech warship.

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Not so useful to a discussion now that someone told you that your favourite game loop is a "waste of time", is it?
I believe we have different point of views, for sure resulting from the years of enjoying different "game loops" (for what is worth BGS is still a subset of current PP) at the end I've picked the one that had something more to offer, way beyond pixel rewards, and for a number of reasors... first one is the group (players), then the ethos I like to RP and at the end for the game mode I play.
 
It's really silly if you think about it. A company in one country of 5 million people asks a truck owner-operator to transport a load of potatoes for another company in a second country of 10 million people, and as a result you have a civil war going on in the first one and in the second the company you offloaded your cargo for topples the government and becomes the rulers of the country🤪

Sounds like something The History Guy would make an episode about: The Great Potato Revolution of lower Elbonia🤓
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It's really silly if you think about it. A company in one country of 5 million people asks a truck owner-operator to transport a load of potatoes for another company in a second country of 10 million people, and as a result you have a civil war going on in the first one and in the second the company you offloaded your cargo for topples the government and becomes the rulers of the country🤪

Sounds like something The History Guy would make an episode about: The Great Potato Revolution of lower Elbonia🤓
I think the thing that looks odd here is less that player actions are ultimately responsible (that's not a bad way to run things in a game) but that every single "minor" faction is equally willing to fight bloody wars and expensive elections over random assets and entire systems the moment they get the chance.

In a way this fits. Its the far future and Elite is a dystopia, corporations and other groups are so large they can fight wars entirely on their own and this is normal. In fact corporations are the most warlike out of anyone bar anarchies.

But its also weird that what feels to the player to be fairly simple work is also only ever possible for these huge factions that want to take over the galaxy. There are no small shipping companies who are just making money without also having a standing army. Again, dystopia, but 100% of factions being like that is probably a bit too far.
 
There are no small shipping companies who are just making money without also having a standing army. Again, dystopia, but 100% of factions being like that is probably a bit too far.
Reflects the real world. Want to buy a concert ticket in US? You can only do this via Ticketmaster, even for smaller venues. Want to ship something from China? Ultimately it's all Maersk, MSC or Lloyd. Want to buy food? Nestle, Unilever. Want to grow your own food? Bayer. All the small companies are just different subsidiaries and brands of a handful of huge conglomerates.

In E: D they just don't even try to pretend anymore: the star system has a few large companies that own everything and all the small ones were swallowed up, assimilated and their brands discontinued. And good luck spinning up your own business—the barriers of entry are higher than Mount Neverest and you either work for HIP 3267 Company or you don't work at all.
 
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