Powerplay PowerPlay- C&P Questions.

I haven't done PP for a year now, and am unsure what the C&P system has done to effect it. I just have a few questions on the whole thing.

1. Will undermining give me Notoriety?

2. will I be pursued buy hostile NPC's?

3. will my ship become 'hot' for power bounties?

4. will transferring to another ship also make that ship 'hot'?

5. upon destruction will I have to pay power bounties in addition to rebuy like regular bounties?

6. will local system authorities become hostile if they detect power bounties?


thank you for your help!

CMDR Jaylem
 
So combat between Powers fall under 'valid' and 'invalid' regarding Crime and Punishment changes that came with 3.0.

Valid:

  • If you are attacking a 'Hostile' Power NPC/CMDR in their home space. (ALD vs Hudson in Hudson space.)
  • If you are defending yourself against a 'Hostile' Power NPC/CMDR in your home space. (ALD vs Hudson in ALD space.)
  • If you are defending a 'Neutral' Power's space against 'Hostile' Power NPC/CMDRs. (ALD vs Hudson in Torval space.)

Invalid:

  • Any combat outside of PowerPlay space. (Prep War PvP. Engineer Raiding.)
  • Engaging a 'Hostile' Power NPC/CMDR in a third Power's home space. (ALD vs Hudson in LYR space.)
  • Destroying a 'Neutral' Power NPC/CMDR. (ALD vs Torval in Hudson space.)

Note: Expansion Systems appear to count as the Expanding Power's home space. Systems being Prepared do not.

Every type of combat will earn you a Bounty if your target has 'Report Crimes' switched 'On'. When the combat is a valid PowerPlay encounter, that is a Power Bounty. When the combat is invalid, that will be a local Bounty, and Advanced Tactical Response will eventually arrive.

Here are the responses to your questions regarding what should be happening (A) and what is happening (B) when the combat is a 'valid' PowerPlay engagement.

  • 1A) No.
  • 1B) There have been reports of killing a Power pledged CMDR adding Notoriety. Many recent reports appear to state that this bug was fixed.
  • 2AB) Only if you are holding merits on your hull or in your cargohold.
  • 3A) No.
  • 3B) Yes. You will not lose facility access, but module swapping, resale, and transfer will be penalized as a 'hot' ship is penalized for local bounties. No ETA on when this bug will be fixed. Due to the bug, you can pay off Power Bounties at Interstellar Factors.
  • 4AB) No. The 'hot' aspect remains with the ship.
  • 5AB) Yes, if your killer is a Power NPC/CMDR. (This one I'm not 100% sure on, and would appreciate further detail from other responders.)
  • 6A) No.
  • 6B) No, but if you earn a Power Bounty within their visual range, they will turn hostile to you. Removing yourself from the local authority's visual range will reset their hostility back to neutral. As far as I can tell, there has been no admission from FDev that this is a bug.

Hopefully this helps.
 
Last edited:
So combat between Powers fall under 'valid' and 'invalid' regarding Crime and Punishment changes that came with 3.0.

Valid:

  • If you are attacking a 'Hostile' Power NPC/CMDR in their home space. (ALD vs Hudson in Hudson space.)
  • If you are defending yourself against a 'Hostile' Power NPC/CMDR in your home space. (ALD vs Hudson in ALD space.)
  • If you are defending a 'Neutral' Power's space against 'Hostile' Power NPC/CMDRs. (ALD vs Hudson in Torval space.)

Invalid:

  • Any combat outside of PowerPlay space. (Prep War PvP. Engineer Raiding.)
  • Engaging a 'Hostile' Power NPC/CMDR in a third Power's home space. (ALD vs Hudson in LYR space.)
  • Destroying a 'Neutral' Power NPC/CMDR. (ALD vs Torval in Hudson space.)

Note: Expansion Systems appear to count as the Expanding Power's home space. Systems being Prepared do not.

Every type of combat will earn you a Bounty if your target has 'Report Crimes' switched 'On'. When the combat is a valid PowerPlay encounter, that is a Power Bounty. When the combat is invalid, that will be a local Bounty, and Advanced Tactical Response will eventually arrive.

Here are the responses to your questions regarding what should be happening (A) and what is happening (B) when the combat is a 'valid' PowerPlay engagement.

  • 1A) No.
  • 1B) There have been reports of killing a Power pledged CMDR adding Notoriety. Many recent reports appear to state that this bug was fixed.
  • 2AB) Only if you are holding merits on your hull or in your cargohold.
  • 3A) No.
  • 3B) Yes. You will not lose facility access, but module swapping, resale, and transfer will be penalized as a 'hot' ship is penalized for local bounties. No ETA on when this bug will be fixed. Due to the bug, you can pay off Power Bounties at Interstellar Factors.
  • 4AB) No. The 'hot' aspect remains with the ship.
  • 5AB) Yes, if your killer is a Power NPC/CMDR. (This one I'm not 100% sure on, and would appreciate further detail from other responders.)
  • 6A) No.
  • 6B) No, but if you earn a Power Bounty within their visual range, they will turn hostile to you. Removing yourself from the local authority's visual range will reset their hostility back to neutral. As far as I can tell, there has been no admission from FDev that this is a bug.

Hopefully this helps.

more than helpful! a very detailed response + rep!

ah, so there isn't really a way to do PP without a hot ship then, kinda sucks but it isn't the worst thing. paying off bounties sounds a little intimidating though.


thank you very much for your help! :)
 
Undermining/Opposition usually does not take an overly-engineered ship. Put a fuel scoop on an Orca or DBS and you can probably have a great range for earning combat merits all over the galaxy. Continue to engineer it as you progress, and continue to escape and evade from PvP encounters until you either find a community to help or 'git gud' enough to engage in it yourself.

If you're combat minded and wish to PowerPlay, that's probably the best advice I can give. You'll need another extreme long range vessel to get to and from your hot PP ship quickly. When you're not in that ship, your pledge will signify you as hostile to other Powers, but NPCs will only trouble you if you're holding merit vouchers or merit cargo.
 
Invalid:

  • Any combat outside of PowerPlay space. (Prep War PvP. Engineer Raiding.)
  • Engaging a 'Hostile' Power NPC/CMDR in a third Power's home space. (ALD vs Hudson in LYR space.)
  • Destroying a 'Neutral' Power NPC/CMDR. (ALD vs Torval in Hudson space.)

That sucks.
I thought PowerPlay was supposed to mean that you have enemies and you can kill them.

I see Winters, I have weapons deployed.

Not that I'm PPing at the moment.
 
Back
Top Bottom