Powerplay should have generated community goals.

At the moment it's undermine this, prepare that etc and systems change hands or not as a result.

Surely with respect to that it would have been more interesting if at a certain threshold in relation to system ownership it became a community goal.

The pledgers could fight for their respective powers and us mercanaries could pick who we wanted to fight for with financial reward rather than merits and rank.

After a set period of time there would be calculations and once a clear winner is established they would have control of the system.

Things like that. Anything to improve the current set up anyway!
 
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