Preferential Treatment: Addressing the Eve-ification of Elite through community management

Goose4291

Banned
Before I begin, I'd like to point out that while I welcome the idea of player factions and groups and extra complexity, I conversely do not want to see this game turn into Eve.

The concerns of the eveification of elite seems to stem from the gradual and slow introduction of new group mechanics such as the rise to power event and implementation of player factions into the game as well as player generated lore being regarded as canon (via to galnet submissions) which are all fine and dandy, but one issue needs to be addressed. The elephant in the room.

These mechanics need to be within the grasp of all groups and players, and be pushed through via in game mechanics, not backroom discussions amongst the player elite and frontier.

Examples:

"We want our faction in X system."
To get put into a system all a player group needs to do is submit a request to frontier administration and voila! Instant faction. While this seems a very good rough way of doing it, it forgets one key issue: other players investment in that system either in the backing of a certain power already. Or at a higher level power play. At one point they put a faction into a system unannounced that was put in charge of the system that hurt the power play faction quite badly.

"Building the economy"
For some reason, some groups put themselves into systems they're not happy with and will petition frontier for a CG to improve its infrastructure or economy. Whilst this might seem good on paper, it misses one thing. There is no way for someone to oppose it. Without the capability for opposition it feels like frontier is granting their wish but dressing it up in a cg which cannot fail.

"My lore trumps your lore"
As your can see by reviewing the news articles submissions vs actual published articles, there is a definite slant towards publishing certain people's articles. Prime examples were when Corriegendum (who writes good stuff) wrote an article declaring the Alliance power play groups were going to war with archon delane (which supports his pegasi war stories). This wasn't the case and despite protestation it took days to reconn. Another was when the diamondfrogs ran a article mocking Emperors grace for losing their homesystem and EG's retort was not published. This gives people a sense that certain individuals are able to shape the lore of our galaxy more than others.

"Fact checking"
This is so painfully obvious it hurts, but if a group is pushing something endorsed by frontier, for the love of God fact check it. The Achenar Immortals recently announced a coalition which was published as gospel by Zac, yet no one bothered to ask the other coalition members if this was the case. All this does is generate unnecessary drama in community.

The tl/Dr of the above is this: Frontier, if you're wanting to gently nudge us towards more big group mechanics, then do so via in game systems, not this hackneyed developer overriding the game way at present. The last thing we want is a situation like band of brothers and their relationship with CCP becoming apparent, and how badly that could sour a already divided and angry community.
 
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I had no idea of these type of deals or agreements existed - is it true player lobbies are influencing the content and structure of the game ?

This is concerning - if the game is being influenced by large player groups, from outside the game - what is the extent of these interactions, and how do they impact normal players, and indeed development of the game - are there archived minutes published of these interactions... ?



While I do think that there is a strong possibility that Fdev maybe misreading the general gamers attitude towards various in-game concepts, features and suggestions, this is common in game development - but, it scares me to think there are invisible large player entities who are an influence behind closed doors.....
 
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To some extent - this makes it clearer why there are often bitter reactions from some forum posters, when improvements are suggested that are apparently similar to those in Eve.

This whole mindset of anti-Eve-ness might be fogging up peoples true thoughts on whether or not a suggestion is a good idea or not (based on it's own merit)...




EDIT: sometime later - I also wonder as to what extent a potential anti-Eve sentiment was involved in the drawing-up and refining of Fdevs development road-maps....
 
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Before I begin, I'd like to point out that while I welcome the idea of player factions and groups and extra complexity, I conversely do not want to see this game turn into Eve.

The concerns of the eveification of elite seems to stem from the gradual and slow introduction of new group mechanics such as the rise to power event and implementation of player factions into the game as well as player generated lore being regarded as canon (via to galnet submissions) which are all fine and dandy, but one issue needs to be addressed. The elephant in the room.

These mechanics need to be within the grasp of all groups and players, and be pushed through via in game mechanics, not backroom discussions amongst the player elite and frontier.

Examples:

"We want our faction in X system."
To get put into a system all a player group needs to do is submit a request to frontier administration and voila! Instant faction. While this seems a very good rough way of doing it, it forgets one key issue: other players investment in that system either in the backing of a certain power already. Or at a higher level power play. At one point they put a faction into a system unannounced that was put in charge of the system that hurt the power play faction quite badly.

"Building the economy"
For some reason, some groups put themselves into systems they're not happy with and will petition frontier for a CG to improve its infrastructure or economy. Whilst this might seem good on paper, it misses one thing. There is no way for someone to oppose it. Without the capability for opposition it feels like frontier is granting their wish but dressing it up in a cg which cannot fail.

"My lore trumps your lore"
As your can see by reviewing the news articles submissions vs actual published articles, there is a definite slant towards publishing certain people's articles. Prime examples were when Corriegendum (who writes good stuff) wrote an article declaring the Alliance power play groups were going to war with archon delane (which supports his pegasi war stories). This wasn't the case and despite protestation it took days to reconn. Another was when the diamondfrogs ran a article mocking Emperors grace for losing their homesystem and EG's retort was not published. This gives people a sense that certain individuals are able to shape the lore of our galaxy more than others.

"Fact checking"
This is so painfully obvious it hurts, but if a group is pushing something endorsed by frontier, for the love of God fact check it. The Achenar Immortals recently announced a coalition which was published as gospel by Zac, yet no one bothered to ask the other coalition members if this was the case. All this does is generate unnecessary drama in community.

The tl/Dr of the above is this: Frontier, if you're wanting to gently nudge us towards more big group mechanics, then do so via in game systems, not this hackneyed developer overriding the game way at present. The last thing we want is a situation like band of brothers and their relationship with CCP becoming apparent, and how badly that could sour a already divided and angry community.

This problem already occurred, was already addressed, gameplay was adjusted, devs found other places to work. <shrug>
 
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This game isn't turning into EVE. It will never be EVE. However, there are some things EVE does very well, and it would be nice to borrow some ideas and apply them to ED in those areas where it falls short. Security, for instance.

It doesn't have to be a carbon copy, and it won't be. However, using ideas from other games as inspiration for your own game is healthy.
 
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I agree strongly with all parts of this post but one:

In Eve, as I understand it, all the convent is driven by the game mechanics, not deus ex machina dev intervention

It's interesting that "eveification" has become a dirty word, even though in this case you're arguing for elite to be more like Eve.

As someone on the receiving end of the Corrigendum issue, pushing the "Pegasi Pirate War" as their own personal pet project despite extremely dubious strategic reasoning is not something that should slip through the frontier editorial process.
 
Tin foil hats for sale. Good prices. Put in the post same day.


aWmffaG.jpg
 
I had no idea of these type of deals or agreements existed - is it true player lobbies are influencing the content and structure of the game ?

Oh yes. It is time you people, the community realized that we the malevolent lobbyists are pulling the strings behind the scenes leading Fdev and Elite to its demise. We spend countless hours in dark, passworded Teamspeak channels, players from all camps scheming and thinking about how we can bring it all down 'cos you know we hate this game. We hate this game so much that we spent thousands of hours playing it. Oh yeah we totally want an Eve clone with cockpits. Not only that we think solo and private groups should be abolished completely and everybody should be forced into open play! Also we totally want to dictate the actions of any and every one of the players DARE playing this game.



Oh how i love being yelled at by some        on the internet. It is like a drug which i cannot get rid off and this you should experience too. It has a crazy high.

We can't be bargained with. Can't be reasoned with. We don't feel pity or remorse or fear and we absolutely will not stop EVER until WE RULE THIS GAME!



True story.
 
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Goose4291

Banned
Tin foil hats for sale. Good prices. Put in the post same day.

Pro tip: You can't downplay someone's concerns as tinfoil hat territory when all the examples are drawn from events happening in community and have occurred on this forum.

And that's without going into the community manager chats with group leaders, and the grading of those groups reflecting the levels of attention they receive.
 
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Oh yes. It is time you people, the community realized that we the malevolent lobbyists are pulling the strings behind the scenes leading Fdev and Elite to its demise. We spend countless hours in dark, passworded Teamspeak channels, players from all camps scheming and thinking about how we can bring it all down 'cos you know we hate this game. We hate this game so much that we spent thousands of hours playing it. Oh yeah we totally want an Eve clone with cockpits. Not only that we think solo and private groups should be abolished completely and everybody should be forced into open play! Also we totally want to dictate the actions of any and every one of the players DARE playing this game.
Ha! I knew it!
We can't be bargained with.
Don't be too certain. We've got cheezy wotsits and we're not afraid to use them as bargaining chips.
Can't be reasoned with.
If you turn down cheezy wotsists, I have to agree.
We don't feel pity or remorse
Aw, please?
This condition is caused by an abundance of tuna sandwiches. Last weekend I went to a sandwich shop, and ordered some and the lady said: Sorry, we're all out. I'm afraid.

So as long as you stock up on tuna sandwiches, you'll be ok.
True story.
 

Ian Phillips

Volunteer Moderator
Pro tip: You can't downplay someone's concerns as tinfoil hat territory when all the examples are drawn from events happening in community and have occurred on this forum.

And that's without going into the community manager chats with group leaders, and the grading of those groups reflecting the levels of attention they receive.

No, seriously, I'm selling tin foil hats. As already stated, good prices - some may be second hand/head!
 
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Pro tip: You can't downplay someone's concerns as tinfoil hat territory when all the examples are drawn from events happening in community and have occurred on this forum.

And that's without going into the community manager chats with group leaders, and the grading of those groups reflecting the levels of attention they receive.

Do you mean that FD are a good developer who listen to an extent to their users? And that a lot of ideas good and bad are thrown up on these and other forums? And that a few of the better ideas sometimes make FD take notice and think something like “Oh, I like the sound of that if we can make it work for everyone” or “hah! We were working on something like that already, but that’s a really good way to fit it into the game”?
And that some of those few ideas might come from slightly larger groups out of slightly broader discussions those groups may have?

No, seriously, I'm selling tin foil hats. As already stated, good prices - some may be second hand/head!

I would take one, but Derthek's chucked so many around, I've already got a shape for all seasons
 
Pro tip: You can't downplay someone's concerns as tinfoil hat territory when all the examples are drawn from events happening in community and have occurred on this forum.

And that's without going into the community manager chats with group leaders, and the grading of those groups reflecting the levels of attention they receive.

I think i understand the BoB reference, if that's what you mean by "Eve-ification".
Some CCP GMs having a too cozy relationship with BoB. Apparently resulting in some very real and factual in-game advantages for BoB alliance at the time.
The details escape me now, but nevermind that.
I don't like favoritism either and would prefer more game automatism and less FD intervention, but which real in-game advantages are being granted here ?
It's not like any faction holds sections of space, controls access to unique resources, decides who can and cannot dock at "their" stations or move around in "their" territory. There are no sovereignty mechanics to lay territorial claims.
A Gal Net mention, Lore, RP, attention ? Is that what the alleged favoritism is about ?
Eve and ED have very little in common apart from the whole space theme, and whatever the definition of "Eve-ification" might be, i simply don't see it.
 
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