Goose4291
Banned
Before I begin, I'd like to point out that while I welcome the idea of player factions and groups and extra complexity, I conversely do not want to see this game turn into Eve.
The concerns of the eveification of elite seems to stem from the gradual and slow introduction of new group mechanics such as the rise to power event and implementation of player factions into the game as well as player generated lore being regarded as canon (via to galnet submissions) which are all fine and dandy, but one issue needs to be addressed. The elephant in the room.
These mechanics need to be within the grasp of all groups and players, and be pushed through via in game mechanics, not backroom discussions amongst the player elite and frontier.
Examples:
"We want our faction in X system."
To get put into a system all a player group needs to do is submit a request to frontier administration and voila! Instant faction. While this seems a very good rough way of doing it, it forgets one key issue: other players investment in that system either in the backing of a certain power already. Or at a higher level power play. At one point they put a faction into a system unannounced that was put in charge of the system that hurt the power play faction quite badly.
"Building the economy"
For some reason, some groups put themselves into systems they're not happy with and will petition frontier for a CG to improve its infrastructure or economy. Whilst this might seem good on paper, it misses one thing. There is no way for someone to oppose it. Without the capability for opposition it feels like frontier is granting their wish but dressing it up in a cg which cannot fail.
"My lore trumps your lore"
As your can see by reviewing the news articles submissions vs actual published articles, there is a definite slant towards publishing certain people's articles. Prime examples were when Corriegendum (who writes good stuff) wrote an article declaring the Alliance power play groups were going to war with archon delane (which supports his pegasi war stories). This wasn't the case and despite protestation it took days to reconn. Another was when the diamondfrogs ran a article mocking Emperors grace for losing their homesystem and EG's retort was not published. This gives people a sense that certain individuals are able to shape the lore of our galaxy more than others.
"Fact checking"
This is so painfully obvious it hurts, but if a group is pushing something endorsed by frontier, for the love of God fact check it. The Achenar Immortals recently announced a coalition which was published as gospel by Zac, yet no one bothered to ask the other coalition members if this was the case. All this does is generate unnecessary drama in community.
The tl/Dr of the above is this: Frontier, if you're wanting to gently nudge us towards more big group mechanics, then do so via in game systems, not this hackneyed developer overriding the game way at present. The last thing we want is a situation like band of brothers and their relationship with CCP becoming apparent, and how badly that could sour a already divided and angry community.
The concerns of the eveification of elite seems to stem from the gradual and slow introduction of new group mechanics such as the rise to power event and implementation of player factions into the game as well as player generated lore being regarded as canon (via to galnet submissions) which are all fine and dandy, but one issue needs to be addressed. The elephant in the room.
These mechanics need to be within the grasp of all groups and players, and be pushed through via in game mechanics, not backroom discussions amongst the player elite and frontier.
Examples:
"We want our faction in X system."
To get put into a system all a player group needs to do is submit a request to frontier administration and voila! Instant faction. While this seems a very good rough way of doing it, it forgets one key issue: other players investment in that system either in the backing of a certain power already. Or at a higher level power play. At one point they put a faction into a system unannounced that was put in charge of the system that hurt the power play faction quite badly.
"Building the economy"
For some reason, some groups put themselves into systems they're not happy with and will petition frontier for a CG to improve its infrastructure or economy. Whilst this might seem good on paper, it misses one thing. There is no way for someone to oppose it. Without the capability for opposition it feels like frontier is granting their wish but dressing it up in a cg which cannot fail.
"My lore trumps your lore"
As your can see by reviewing the news articles submissions vs actual published articles, there is a definite slant towards publishing certain people's articles. Prime examples were when Corriegendum (who writes good stuff) wrote an article declaring the Alliance power play groups were going to war with archon delane (which supports his pegasi war stories). This wasn't the case and despite protestation it took days to reconn. Another was when the diamondfrogs ran a article mocking Emperors grace for losing their homesystem and EG's retort was not published. This gives people a sense that certain individuals are able to shape the lore of our galaxy more than others.
"Fact checking"
This is so painfully obvious it hurts, but if a group is pushing something endorsed by frontier, for the love of God fact check it. The Achenar Immortals recently announced a coalition which was published as gospel by Zac, yet no one bothered to ask the other coalition members if this was the case. All this does is generate unnecessary drama in community.
The tl/Dr of the above is this: Frontier, if you're wanting to gently nudge us towards more big group mechanics, then do so via in game systems, not this hackneyed developer overriding the game way at present. The last thing we want is a situation like band of brothers and their relationship with CCP becoming apparent, and how badly that could sour a already divided and angry community.
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