Prevent limpets from picking up jettisoned (unwanted) cargo.

*REVISED 18-Nov-2015 *

If while mining you want to jettison some cargo (eg: indite), any collector limpets you currently have will simply bring back what ever you jettison.

Two solutions:-

1) Expand the jettison options to: "Jettison", "Jettison (Abandon)", "Destroy". This new option will jettison the selected cargo where it will then self destruct just as when you jettison too much cargo and the older cargo self destructs.
2) Allow a new status panel option of, "Collector Limpet Target:-
  • All - Pick up anything
  • All Fragments - Pick up only mined fragments. So you could jettisone cargo and it would ignored.
  • My Fragments - Pick up only fragments you've mined. ie: Ignore Wingmans mined fragments.
  • Cargo Only - Only pick up cargo.

Personally I prefer (2) :) It solves many problems... eg: While mining in wings just set it to "My Fragments".

Note: Could cargo have different types?


EDIT: Obviously with the addition of materials and the like in 2.1, these could be added as yet another "target type" in (2).
 
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+1, and coincidentally agreed that solution 1 is more sensible. While they examine this problem, they could also deal with mine (to get its own thread soon) which deals with limpets arbitrarily expiring after retrieving a target.
 
Another setting for the second option, which is become my favoured now:-

Collector Limpter Target:-
  • All
    [*]All Fragments
  • My Fragments
  • Cargo

So when mining in wings, simply set it to "My Fragments", and there's no risk of your limpets grabbing a wingmans fragments. And worse still flying off into asteroids because of it...
 
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Lestat

Banned
I think Abandon should prevent the collectors from collecting them. If there Destroy. Players would do that instead of abandon or dropping them.

But if you Manage your Bins. You could prevent the ores you do not want.
 
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*REVISED 18-Nov-2015 *
1) Expand the jettison options to: "Jettison", "Jettison (Abandon)", "Destroy". This new option will jettison the selected cargo where it will then self destruct just as when you jettison too much cargo and the older cargo self destructs.

THIS! Destroy would not require extra code to track who owns which of the myriad of mining fragments. Alternatively, if you abandon something your limpet would not see it as something to grab (simple flag maybe).

When mining in wings I close my cargo scoop to ensure my wing-mate gets his full cut of the fragments. IF they were smart limpets and only picked up my fragments that would be fine also.
 
THIS! Destroy would not require extra code to track who owns which of the myriad of mining fragments. Alternatively, if you abandon something your limpet would not see it as something to grab (simple flag maybe).

When mining in wings I close my cargo scoop to ensure my wing-mate gets his full cut of the fragments. IF they were smart limpets and only picked up my fragments that would be fine also.

Agreed! It's the simplest change/enhancement.
 

Lestat

Banned
If I was a trader and you are a pirate trying to take my loot. All I have to do is Destroy my cargo. That kinda make it unfair for you as a pirate.
 
If I was a trader and you are a pirate trying to take my loot. All I have to do is Destroy my cargo. That kinda make it unfair for you as a pirate.
Damn you for thinking of that! Now think of a solution! :)

Worse case, the game knows when you're under attack - ie: it gives you the 15 second countdown if you wish to exit - so don't permit that option? Not ideal though!
 

Lestat

Banned
What if they add the user name to the abandon cargo and have the collector avoid them unless the same user click it. So we can dump what we don't want. Still mine what we want?

So if I am with you and you abandon some of your cargo it will leave what I drop alone and pick up your cargo.
 
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What if they add the user name to the abandon cargo and have the collector avoid them unless the same user click it. So we can dump what we don't want. Still mine what we want?

So if I am with you and you abandon some of your cargo it will leave what I drop alone and pick up your cargo.

Confused?

A collector limpet (from my limited understand) will:-
- If you've got somethign targetted, will go and fetch it, and that's it.
- If you don't have anything targetted, will go and fetch anything it can. Fragments, cargo, anything...

Given the later, mining is obviously a pain as you want part of the behaviour, but not other parts of it. ie: You want them to collect fragments, but not any cargo you jettison.

I'm confused how you suggestion addresses that? What stops your limpet picking up any cargo you jettison, or your wingman jettisons?

- - - - - Additional Content Posted / Auto Merge - - - - -

If I was a trader and you are a pirate trying to take my loot. All I have to do is Destroy my cargo. That kinda make it unfair for you as a pirate.

Hang on...

So you have 100t of gold, and a pirate interdicts you.

Do you:-
a) Jettison 100t of gold and destroy it (via the new proposed "Destroy" option)?
b) Jettison 20t of gold for the pirate?


Am I missing something, but isn't (b) a no brainer?
 
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Lestat

Banned
Let say I abandoned gold cargo while mining. There needs to be some type of a tag on it. Like cmdr name on it. So the collectors also abandon that tag. It will help in cargo trading.

I just tossing ideas also.

Tablet typing sucks
 
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Let say I abandoned gold cargo while mining. There needs to be some type of a tag on it. Like cmdr name on it. So the collectors also abandon that tag. It will help in cargo trading.

I just tossing ideas also.

Tablet typing sucks

Hmmm... Can't see how that can be made to easily work? So CMDR A and B jettison cargo, and you want to pick up CMDR A's only? How would the interface work for that?

I'd imagine the limitation would have to be you'd need to make sure CMDR B isn't nearby, or you simply jettison his stuff afterwards, with your limpets gone or your cargo bay shut.
 
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Lestat

Banned
If Frontier. Set the collector impets to avoid CMDR Name (Owner) Abandon cargo. We could drop the cargo and not have to worry about our collectors picking them back up. It could also help in other ways.

Let say I want to trade One set item with you. Let say we traded platinum with your painite

So it show something like

CMDR Vercingertorix Abandon Cargo platinum My collectors will not pick it up. But your collectors Will automatically collect it because it will show Abandon cargo Platinum.

CMDR NeilF Abandon Cargo painite. Your collector will avoid picking up your old cargo because it has your user name and abandon on it. But for me it will just show Abandon cargo Painite.
 
If Frontier. Set the collector impets to avoid CMDR Name (Owner) Abandon cargo. We could drop the cargo and not have to worry about our collectors picking them back up. It could also help in other ways.

Let say I want to trade One set item with you. Let say we traded platinum with your painite

So it show something like

CMDR Vercingertorix Abandon Cargo platinum My collectors will not pick it up. But your collectors Will automatically collect it because it will show Abandon cargo Platinum.

CMDR NeilF Abandon Cargo painite. Your collector will avoid picking up your old cargo because it has your user name and abandon on it. But for me it will just show Abandon cargo Painite.

I understand what you're trying to do... I can't work out how the interface can easily allow you to achieve it? Where/how do you tell your limpets whose to collect/ignore?
 
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Some of these ideas are great. I also think that instead of having limpets ignore abandoned cargo, they can just prioritize it last. It would be simple to implement, and save me from losing valuable asteroid fragments. Having a pile of painite fragments floating around being ignored (and even despawning) because my limpets want to collect stuff I am ejecting (to make room for the paintie) is pretty annoying.
 
Yes, this is a necessary addition for mining. Its the most frustrating part to get a full cargo hold with things you don't want to keep and find it almost impossible to make room as long as the limpets are functional.
 
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It's a quick and dirty workaround, but what I do most beyond refinery management, which should be your top priority since you can literally keep your lasers on while looking at it, and the only other concern mining is keeping limpets up, is to jettison the garbage and immediately thrust down. At least in an Asp or Python, though I assume all cargo hatches are somewhere on the bottom, I immediately hit my jettisons hard enough to destroy them, and limpets follow my ship so dont get caught in the way. In fact, I rarely even have to thrust far enough to get out of range of the rock so can do it mid-rock breaking without issue much of the time. I do agree that limpets, despite it being explained to me that they have "limited processing power" (i.e. why the expire upon being told collect specific fragments, or any other locked target) need a setting, or more expensive counterpart, that ignores jetcans unless specifically told to retrieve, for the reason highlighted in the OP.
 
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Yes please. I sometimes drop limpets to make more cargo space for booty but they keep coming back. Altough there is an in-game solution that ain't too much fuss.
 
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