I mentioned a suggestion a few days ago about upsizing the Phantom's FSD, as some pointed out this could have a more negative effect than positive in terms of game balance. so here is my new suggestion;
There are a few 'copy and paste' ships in Elite, for this post I will be discussing the Krait Phantom. And how to improve it without breaking the game. Copy and pastes have to be my BIGGEST issue with ships in the game, it feels sloppy and some of them are a complete waste of a Shipyard slot {cough} Cusader…. I will have some fun with that one soon
Whilst the Phantom is certainly not the worst Copy and paste Vessel, it does have a VERY close resemblance to it's sister ship the Krait MK 2, only differences being;
- one less Large Hardpoint
-Decreased optional internals (thus reducing mass, increasing agility and jump range slightly)
-No SLF compatibility
-Different Thruster shape
-Painted red
Otherwise, for the price difference there isn't too much difference between the two ships, the Phantom is a touch faster and can jump a little further. but that is all.
The Krait MK2 is renowned for being an Excellent Combat biased Multi-role, and was perhaps one of my favourite ships before this update. With the Phantom it seems it is intended as an Exploration biased multi-role, a job which without argument It does well, but so can the Mk2 to a slightly less degree.
This is where I suggest a change to the Phantom that will push it a touch further away from the MK2, making it it's own league of ship;
-Ship's mass is decreased with the Magic Anaconda touch (but not to the same degree)
-Jump range limit now elevated to match, if not slightly best the Anaconda
-Perhaps a mild Hull strength penalty ( If you want armour there is the MK2 for that.... now we have a difference already
)
- as a result of hull weight reduction, Speed is further increased (I think I see a lot of people canyon racing in this.... I know I fitted mine out with size 6A thrusters despite being an explorer
)
There you have it, with these minor changes the vessel is transformed from being slightly different to being almost unique in it's role, in fairness I was hoping the Phantom could outjump the AspX as a worthy investment, now it can be something people can strive for on their way to getting Anaconda's!!
Anyone else agree that the Phantom should be at least a bit more different?
CMDR Jaylem
There are a few 'copy and paste' ships in Elite, for this post I will be discussing the Krait Phantom. And how to improve it without breaking the game. Copy and pastes have to be my BIGGEST issue with ships in the game, it feels sloppy and some of them are a complete waste of a Shipyard slot {cough} Cusader…. I will have some fun with that one soon
Whilst the Phantom is certainly not the worst Copy and paste Vessel, it does have a VERY close resemblance to it's sister ship the Krait MK 2, only differences being;
- one less Large Hardpoint
-Decreased optional internals (thus reducing mass, increasing agility and jump range slightly)
-No SLF compatibility
-Different Thruster shape
-Painted red
Otherwise, for the price difference there isn't too much difference between the two ships, the Phantom is a touch faster and can jump a little further. but that is all.
The Krait MK2 is renowned for being an Excellent Combat biased Multi-role, and was perhaps one of my favourite ships before this update. With the Phantom it seems it is intended as an Exploration biased multi-role, a job which without argument It does well, but so can the Mk2 to a slightly less degree.
This is where I suggest a change to the Phantom that will push it a touch further away from the MK2, making it it's own league of ship;
-Ship's mass is decreased with the Magic Anaconda touch (but not to the same degree)
-Jump range limit now elevated to match, if not slightly best the Anaconda
-Perhaps a mild Hull strength penalty ( If you want armour there is the MK2 for that.... now we have a difference already
- as a result of hull weight reduction, Speed is further increased (I think I see a lot of people canyon racing in this.... I know I fitted mine out with size 6A thrusters despite being an explorer
There you have it, with these minor changes the vessel is transformed from being slightly different to being almost unique in it's role, in fairness I was hoping the Phantom could outjump the AspX as a worthy investment, now it can be something people can strive for on their way to getting Anaconda's!!
Anyone else agree that the Phantom should be at least a bit more different?
CMDR Jaylem
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