Priority pass.

I honestly think in pc1, the priority pass was way more realistic and much easier to use. In my opinion the new priority pass system is a bit wierd, having a complete different entrance to the ride. I think what the devs should do is like in pc1, where it connect from one end of the line to the other end, I think they should keep that system and put it into pc2.
 
I haven't seen a single priority pass queue IRL, where it wasn't a totally separate entrance or through the exit, so IMO, this is actually more realistic.
Often they repurpose the single rider queue to make an extra buck.
 
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At Disneyland, the priority pass line (lightning lane) has, of course, a separate queue entrance that goes directly to the entrance of the ride. The standby queue is, of course, much longer, but it actually merges into the final stretch of the priority pass queue (or is the priority pass queue merging into the standby queue?) Either way, there is one single entrance to the ride. An employee stands at the merge point, halting the standby line while the majority of the priority pass guests enter ahead of them. After a large amount of the priority pass guests have passed, the employee then lets only a handful of the standby quests through.
So I think I agree that I like PC1's method better as well.

 
I think having seperate entrances is totally fine. But beeing able to merge them upfront before the station as shyguys explained i think would be realy great. It wiuld also help with not havinv to put 3 entrances on one side of a station, which is especially problematic when you have very small stations.
 
At Disneyland, the priority pass line (lightning lane) has, of course, a separate queue entrance that goes directly to the entrance of the ride. The standby queue is, of course, much longer, but it actually merges into the final stretch of the priority pass queue (or is the priority pass queue merging into the standby queue?) Either way, there is one single entrance to the ride. An employee stands at the merge point, halting the standby line while the majority of the priority pass guests enter ahead of them. After a large amount of the priority pass guests have passed, the employee then lets only a handful of the standby quests through.
So I think I agree that I like PC1's method better as well.

That is exactly what I’m saying! 2 entrances and one exit on the same side is super annoying. Please frontier make this happen!
 
Some coasters with dual-loading stations use one side for normal queue and the other side for Flash Pass, like the Mr Freeze at Six Flags St Louis and Tatsu at Six Flags Magic Mountain.

Dual-loading stations require cloning the layout and sliding stations are outright impossible for now though.
 
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