Procedural Gen of systems question

Is the procedural generation of systems accurate to scientifically accepted planet formation models? What I mean is that if a star is randomly generated as a yellow dwarf, like our Sun, will it be more likely to have small rocky inner planets and large gas giants further out.

Or if the star of a system is generated as a young blue star like Vega, will it have just proto-planet objects within the system.

So as an explorer, looking at the galaxy map, and studying the star type/spectrum, we can make assumptions as to what type of system is likely to be there and plan our journey accordingly?

It would be a shame if the PG system just randomly cooks-up planet models without taking into account star-type, age, etc.
 
I know this is a slightly off topic flippant comment but does anyone else picture Michael Brookes standing at the stellar forge with a big hammer, beating it into shape whilst sparks fly everywhere, occasionally dousing ED in a bucket before returning it to the anvil?
 
Well it seems based upon those kind of rules according to this sneak peek of the Stellar Forge

Yes, I did read that, then promptly forgot it.:( So it looks likely that the planet generation is going to follow some proper rules, which is great, can't wait...

I had an unsubstantiated feeling that we might not have that in the furthest reaches of the galaxy, we might encounter beautiful blue, water filled super-earths orbiting dead brown dwarfs or something odd like that.
 
I know this is a slightly off topic flippant comment but does anyone else picture Michael Brookes standing at the stellar forge with a big hammer, beating it into shape whilst sparks fly everywhere, occasionally dousing ED in a bucket before returning it to the anvil?

Thrilling to watch a titan at work...

animation-d-enfant-trop-drole-8.gif
 
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Well we don't have PG at the moment in ED, just 'skybox' to suit, in different cubes.
Hopefully it will come properly and we can see the back of this, rather gimmicky 'load coverup' called Hyperdive or jump or whatever.

I would like to fly forever without a break, i.e. one system to another in great speed but not broken to load the next section, or at least without a really noticeable break. Unlike the one we have now in ED here, terrible, obvious load level type thing they have going on..:eek:.
 

Michael Brookes

Game Director
Well we don't have PG at the moment in ED, just 'skybox' to suit, in different cubes.
Hopefully it will come properly and we can see the back of this, rather gimmicky 'load coverup' called Hyperdive or jump or whatever.

I would like to fly forever without a break, i.e. one system to another in great speed but not broken to load the next section, or at least without a really noticeable break. Unlike the one we have now in ED here, terrible, obvious load level type thing they have going on..:eek:.

This isn't the case. All star positions on the skybox are dynamically created from the actual galaxy data.

You do need to jump between systems to generate the new positions though.

Michael
 
Well we don't have PG at the moment in ED, just 'skybox' to suit, in different cubes.
Hopefully it will come properly and we can see the back of this, rather gimmicky 'load coverup' called Hyperdive or jump or whatever.

I would like to fly forever without a break, i.e. one system to another in great speed but not broken to load the next section, or at least without a really noticeable break. Unlike the one we have now in ED here, terrible, obvious load level type thing they have going on..:eek:.

I'm not sure you know what PG actually is...PG has nothing to do with how transitions between systems are represented.
 
Yes, I did read that, then promptly forgot it.:( So it looks likely that the planet generation is going to follow some proper rules, which is great, can't wait...

I had an unsubstantiated feeling that we might not have that in the furthest reaches of the galaxy, we might encounter beautiful blue, water filled super-earths orbiting dead brown dwarfs or something odd like that.

With 400 Billion systems, I hope we get odd ball systems like that.
 
Hopefully it will come properly and we can see the back of this, rather gimmicky 'load coverup' called Hyperdive or jump or whatever.

I would like to fly forever without a break, i.e. one system to another in great speed but not broken to load the next section, or at least without a really noticeable break. Unlike the one we have now in ED here, terrible, obvious load level type thing they have going on..:eek:.

I'd would also favour a single, dynamic instance over what ED decided, but that would generate tons of data and require 'Deep Thought' to run it all :)
 
I'm not sure you know what PG actually is...PG has nothing to do with how transitions between systems are represented.

I didn't say the break was PG, well I didn't think I did..;) Just loading the next level.
However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time. Although NMS have talked about the possibility of doing it, almost reliably.
__

@M Brookes
Yes I know we have to get from one place to another, but really, does it have to be this bad..
 
I didn't say the break was PG, well I didn't think I did..;) Just loading the next level.
However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time.

PG isn't random...it COULD be (or at least give the impression of being random), but for the most of the time it is the complete opposite. ;)
 
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However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time. Although NMS have talked about the possibility of doing it, almost reliably.

I'm sorry, but you have no idea how PG works. PG does produce reliable and repeatable data to build... well, anything. Look up Fibonacci numbers to see how this works.
 
I didn't say the break was PG, well I didn't think I did..;) Just loading the next level.
However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time. Although NMS have talked about the possibility of doing it, almost reliably.
__

@M Brookes
Yes I know we have to get from one place to another, but really, does it have to be this bad..

It is quite obvious you don't have a clue what PG is and how it works regarding world building. Also hyperjump is placeholder (and I strongly disagree it is "this bad"), as far as I know jump will be more custom using star system placements and location as clues how jump will look like. Practically FD uses hierarchical system to sensibly yet seamlessly move from one point to another in huge game place.
 
I didn't say the break was PG, well I didn't think I did..;) Just loading the next level.
However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time. Although NMS have talked about the possibility of doing it, almost reliably.
__

@M Brookes
Yes I know we have to get from one place to another, but really, does it have to be this bad..

I'm sorry, but you don't know what PG means. Nothing is random when you fly to a new system, they all exist already.
 
I was under the impression it was randomly generated, or near random, i.e. if you return to a place it may alter in the generation slightly.

But I will take all your words for it and say, if it is reliable then we’ve cracked it. Have we not..

I stand corrected, provided your all right, which I see no reason to doubt..;)

I still would like a better change to the next section though, if you could..:)
 
I didn't say the break was PG, well I didn't think I did..;) Just loading the next level.
However on PG, it will end up random planets and so on, beyond a certain limit, can't see how they could make it reliable to repeat itself in the same way all the time. Although NMS have talked about the possibility of doing it, almost reliably.
__

@M Brookes
Yes I know we have to get from one place to another, but really, does it have to be this bad..

Funny how so many people fall for the misunderstanding PG would equal random stuff.

This should be mandatory to watch before talking about PG: https://www.youtube.com/watch?v=iTBvpd3_Vqk


EDIT: Saw your last post after quoting you, cpbtrading, still an interesting video to watch. ;)
 
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Is the procedural generation of systems accurate to scientifically accepted planet formation models? What I mean is that if a star is randomly generated as a yellow dwarf, like our Sun, will it be more likely to have small rocky inner planets and large gas giants further out.

It would be a shame if the PG system just randomly cooks-up planet models without taking into account star-type, age, etc.

That model you describe for planet formation is now NOT the accepted model. With the confirmation of nearly two thousand exo planets (so far), and the fact that most systems are not like our own, there is now no accepted universal model for planet formation.
 
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