In Frontier Elite we had normal and military fuel.
I would very much like to see different fuel types in Elite Dangerous too. Perhaps even more than two. Different types of fuel should have different advantages and disadvantages concerning for example:
- Fuel price (obviously)
- jump distances
- wear and tear of the engine
- waste products (military fuel produced toxic waste if I remember correctly)
This could also help to explain the weird discrepancies between fuel prices for different ships.
Bigger ships might require more expensive fuel types because... (insert fluff here).
Different engine types might require different fuel types.
I think a lot could be done with different fuel types. It could add a rich gaming mechanic.
I would very much like to see different fuel types in Elite Dangerous too. Perhaps even more than two. Different types of fuel should have different advantages and disadvantages concerning for example:
- Fuel price (obviously)
- jump distances
- wear and tear of the engine
- waste products (military fuel produced toxic waste if I remember correctly)
This could also help to explain the weird discrepancies between fuel prices for different ships.
Bigger ships might require more expensive fuel types because... (insert fluff here).
Different engine types might require different fuel types.
I think a lot could be done with different fuel types. It could add a rich gaming mechanic.