so,, this may be a bit too in depth for some and others may not even care about this, but I would love to see some way for the information given by prospector limpets or other non-ship targets to be cached or stored in a way that third party tools can access it. I'm currently now using EDDI and the spoken feedback of in game messages and knowledge of whether a target has a bounty has made me a much better player despite my limited vision. The target info pannel in the lower right is too small for me to read with any sort of speed or accuracy, thus having this info available to EDDI and by extension being able to hear it read aloud, (even in a robotic tts voice) is very crucial to being an effective miner/pilot/even pirate as this could be extended to other information obtained by using manifest/wake scanners. In short, I'd love to see the community api get some more love and have access to a bit more of the context sensitive info that is presented to the player.