For first-gen hardware, the PSVR is great. The number of titles may be thinner on PS than on Vive/Oculus, but that's mostly because there's a lot of small demo games and indie devs working on VR on PC, whereas people on PS actually need to sell their games and make money.
I've tried Oculus DK2, Oculus CV and PSVR. The display on the Oculus CV is noticeably better, but the headset itself is significantly less comfortable and more bulky than PSVR. The PSVR is actually incredibly comfortable and surprisingly light. It's also the easiest of all the headsets to set up (though I wouldn't call it easy overall, setup on all of them is a nightmare). Head tracking on the PSVR isn't nearly as good as Oculus or Vive as it just using visual/camera-based tracking (not IR, like Oculus/Vive), so you will often "drift" a little in the scene. The motion controls (Move) are immersive, but also inaccurate for the same reason.
Overall, I went with the PSVR because it was the cheapest option of all the first-gen VR products and there's quite a respectable library of games for it now (with a bunch more in development). I will likely go with Vive/Oculus once it gets to the inside-out tracking model, but for now the PSVR was the best option for me.
As others have mentioned, there has been no confirmed information about Elite PSVR but the FAQ states that:
Elite Dangerous is a flagship VR game on PC so of course, VR is important to us. It’s definitely something we’re looking into, but we have nothing to announce for launch.
The optimist in me wants to believe that this means they're actively developing the VR aspect of it. The pessimist in me thinks that this means they'll see how well it sells before they pour more development into it. Though the sales figures of PSVR makes me think they'd be stupid
NOT to develop for it.
I've also been enjoying the hell out of EVE: Valkyrie for some delicious SciFi dog fighting and the multiplayer in Star Trek Bridge Crew really helps you live out some amazing Starfleet Commander fantasies.