PS4: Allow Flight Controls to be Mapped to the Sixaxis Inputs

On the PS4, when using a Dualshock 4, when you're not using the (awesome) head-look feature, the sixaxis controls do not do anything.


Please allow us to define the sixaxis inputs for navigational controls. If, for instance, we could tilt the controller left or right, up and down to control thrusters in those directions, we could eliminate the need to switch back and forth between Standard and Alternate flight modes. I could stay in Standard flight mode and use tilting to control my thrusters in a purely analog way while using the twin-sticks for pitch, roll and yaw. I think it would make me about 100% more comfortable with using the DS4 with flight assist off. Or you could do just the opposite and make it control pitch, yaw and roll and reserve the sticks for thrusters. EITHER WAY WOULD BE AWESOME. Give us both options, please!

THANKS.
 
No one seems to have replied but FYI many control settings are available. I’m not sure about tilt controls on the ship but I personally have extremely customized controls (until my HOTAS is fixed) you probably have looked already but maybe google/keep trying and you’ll figure out how to do what you are asking about?
 
I checked google before I posted (with multiple search term variations) and nobody seems to have commented on this - specifically the utlization of the sixaxis motion control in the game for anything other than head-look. Thanks for replying through.
 
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