You had ONE job FD.
You had one job.
You had ONE job FD.
You had one job.
That’s pure insanity.I think they said you have to go to the engineers for that.
That’s pure insanity.
It’s like the worst decision they ever took.
Yes, even worse than RNGineers in the first place.
If only it was just Palin ...OK... guess you'll have to fly to palin to convert those dirty drives?
If only it was just Palin ...
Remote workshop also cannot apply special effects to weapons/modules.
Also, If you didn't have any recipes pinned before the 3.0 patch, you have to visit the engineer to pin it, then you can remote access it. You can only pin one mod per engineer.
This was all known in beta.
All this seems like a reasonable trade-off. Not being able to convert legacy modules is beyond all understanding.Remote workshop also cannot apply special effects to weapons/modules.
Also, If you didn't have any recipes pinned before the 3.0 patch, you have to visit the engineer to pin it, then you can remote access it. You can only pin one mod per engineer.
Oh, so this "Players can modify modules/weapons at selected ports (ports with access to outfitting) outside Engineer ports" only works for non-legacy/engineered mods?
For new players I guess, like those special discounts for new phone plan enrollees, but not the long standing customers.
This was all known in beta.