Capital ships should be awe inspiring beasts and objects of fear and pride. However they are quite frankly useless and a liability (not to mention the Imperial cap ship appears less capable).
Improvements:
I know cap ships have torpedo tubes- every so often get them to launch a pair of reverb torpedoes to worry players.
Give cap ships remote release flechette launchers for close in battles (like flak on WW2 battleships). Treat us like Thargons
Provide them with an SLF equivalent of spec ops that target players after destroying part of the cooling system.
Up the power of a ships weapons a lot. Have cap ships focus fire on ships but also give the players a warning like 'capital ship locking on' so you have to retreat or evade.
Give cap ships voiced lines or text. They are important, I want them to taunt me with spicy talk.
From a recent CG which had three megaships in the same instance, drop in MOAR capital ships rather than the usual dancing pair.
Make cap ships orbit each other, move about etc. Make entrances more cinematic and dynamic with cap ships crossing each other.
Improvements:
I know cap ships have torpedo tubes- every so often get them to launch a pair of reverb torpedoes to worry players.
Give cap ships remote release flechette launchers for close in battles (like flak on WW2 battleships). Treat us like Thargons
Provide them with an SLF equivalent of spec ops that target players after destroying part of the cooling system.
Up the power of a ships weapons a lot. Have cap ships focus fire on ships but also give the players a warning like 'capital ship locking on' so you have to retreat or evade.
Give cap ships voiced lines or text. They are important, I want them to taunt me with spicy talk.
From a recent CG which had three megaships in the same instance, drop in MOAR capital ships rather than the usual dancing pair.
Make cap ships orbit each other, move about etc. Make entrances more cinematic and dynamic with cap ships crossing each other.