I have sampled the glorious experience that is elite in VR.
I know its probable that the ps4 hardware would be taxed if not incapable of running Elite dangerous in VR, and thats fine.
What i would like to see however is being able to use the VR headset gyro to control headlook - so i can play the game as if i had a 360 screen around me.
It would be a damned immersive experience, like tobii on steroids, and as good as it gets short of true VR.
Thoughts? feasibility?
Basically, what you want is a VR experience using the PSVR gyros (360º head tracking and all) without being a true VR compatible game.
That itself is a contradiction and pretty much dictates that what you want, in the exact way you want, it's simply not feasible.
The moment you put the headgear on your head, you can no longer use your tv (that's a given), cause your eyes are now covered by the PSVR Oled screen.
At this time, the only option you have as an image display is the PSVR Oled Screen you'll be staring at.
Now, if you add gyroscopic motion to give you that immersive 360º headtracking you want, you'll basically be experiencing a full VR Compatible game.
Think about it, all you want is precisely how a Full VR compatible game works, lol.
And like you acknowledged, a true Elite VR experience would be very taxing on a PS4. The game runs at 30fps on Xbox and that's the frame rate target i'm expecting on PS4.
To make the game VR compatible, it would need to run at a constant 60fps at all times, which means many compromises would have to be done, both graphic and resolution wise.
Well, you can always use the PSVR Cinema Mode and play the game on the headgear screen, but the game would be running on a 2D screen, no 360º whatsover.
And to be honest, i would rather play the game on a TV than using Cinema Mode on PSVR, lol.
So yeah, i can't really think about any other way... [blah]