Was thinking about it, and I really hope that the jump boost on Pulsars is significant. There are quite a few of them around just outside the bubble and they are all about 1000 LY apart, and if the boost was on the order of x10 or 300-500 LY for ships with 30-50 LY jump rage, then I think the Pulsars could really turn into a sort of witchspace highway system.
This would have two very cool gameplay boosting side effects:
1) it would open up the permit sectors and other distant parts of the galaxy, allowing people to get out fairly rapidly and quickly return to the bubble once they get about 600-800 LY out.
2) perhaps even more importantly, it would create opportunities for people to discover pulsar highways. This would be a collaborative effort that would open up an avenue of exploration that has long been missing: trailblazing and finding new paths to cool new places that were previously inaccessible for most players.
Until now that aspect of trailblazing gameplay has been reserved for the very outer edges of the galaxy, which most players will never see!!
Now, if Frontier goes ahead and just makes the boost on the order of "premium" FSD synthesis, then I fear the usage of Pulsars and White dwarfs will be limited to people travelling 18000 LY or more from Sol. Frying your FSD by supercharging your jump in a pulsar just to get a single 100% boost to jumps would be very rarely used indeed. There just aren't enough pulsars or white dwarfs to make it feasible as a highway system unless the boosts are much higher than anything we have now.
For example, I have about 20 jumponium boosts in the bank and they never get used. Why? Because the amount of work it takes to use them doesn't remotely cover their almost useless benefit. At most they save me 45 seconds of automated travel time and take about 1-2 hours to collect per jump. if their boost was 10x then I would be using them all the time, and hunting for jumponium like a mad fool.
This would have two very cool gameplay boosting side effects:
1) it would open up the permit sectors and other distant parts of the galaxy, allowing people to get out fairly rapidly and quickly return to the bubble once they get about 600-800 LY out.
2) perhaps even more importantly, it would create opportunities for people to discover pulsar highways. This would be a collaborative effort that would open up an avenue of exploration that has long been missing: trailblazing and finding new paths to cool new places that were previously inaccessible for most players.
Until now that aspect of trailblazing gameplay has been reserved for the very outer edges of the galaxy, which most players will never see!!
Now, if Frontier goes ahead and just makes the boost on the order of "premium" FSD synthesis, then I fear the usage of Pulsars and White dwarfs will be limited to people travelling 18000 LY or more from Sol. Frying your FSD by supercharging your jump in a pulsar just to get a single 100% boost to jumps would be very rarely used indeed. There just aren't enough pulsars or white dwarfs to make it feasible as a highway system unless the boosts are much higher than anything we have now.
For example, I have about 20 jumponium boosts in the bank and they never get used. Why? Because the amount of work it takes to use them doesn't remotely cover their almost useless benefit. At most they save me 45 seconds of automated travel time and take about 1-2 hours to collect per jump. if their boost was 10x then I would be using them all the time, and hunting for jumponium like a mad fool.
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