It's very good, cheap little indy game that I think would integrate nicely into Elite, especially their multicrew implementation
You have a commander, sits in the throne and barks orders
Pilot - self explanatary
Engineer, keeps ships system maintained, balances power across systems
Medic - self explanatary
Scientist, runs scans on planets / systems, I think can research stuff while on board
Weapons, operates the main ships turrets, leads expedition parties
It's very rough, very buggy and a hell of a lot of fun!
Not sure if I can post links but here we go, feel free to remove if I've violated any terms I'm not aware of
http://www.pulsarthegame.com/
You have a commander, sits in the throne and barks orders
Pilot - self explanatary
Engineer, keeps ships system maintained, balances power across systems
Medic - self explanatary
Scientist, runs scans on planets / systems, I think can research stuff while on board
Weapons, operates the main ships turrets, leads expedition parties
It's very rough, very buggy and a hell of a lot of fun!
Not sure if I can post links but here we go, feel free to remove if I've violated any terms I'm not aware of
http://www.pulsarthegame.com/
Last edited: