Playing on the Rift DK2 shadows on asteroids in resource extraction points leave a purple smoke / smudge trail when moving my head.
It's also noticeable, faintly though, on cockpit shadows in some area's, but it really is apparent in a RES.
I cant help thinking that at one point this wasn't there before, but I have not been playing a lot in resource extraction points since I got my DK2.
Anyone else experiencing this ?
I tried resetting the Rift settings in ED, disable and enable shadows, play around with HDMI color range settings (limited or full), etc etc.
The effect stays there and I thought I read somewhere this is just a glitch in the rendering engine.
It's also noticeable, faintly though, on cockpit shadows in some area's, but it really is apparent in a RES.
I cant help thinking that at one point this wasn't there before, but I have not been playing a lot in resource extraction points since I got my DK2.
Anyone else experiencing this ?
I tried resetting the Rift settings in ED, disable and enable shadows, play around with HDMI color range settings (limited or full), etc etc.
The effect stays there and I thought I read somewhere this is just a glitch in the rendering engine.