Push and pull tool for walking paths, please.

I was a big fan of Blue Fang’s Zoo Tycoon as a kid and was really looking forward to a spiritual successor. Unfortunately the path building system used in both Planet Coaster and Zoo is possibly the most frustrating path building I’ve ever seen in any game, ever. Well, maybe not Cities: Skylines.

Since I have not been able to purchase Planet Zoo yet (but have used the same system in Planet Coaster), I’ve been watching a lot of YouTubers playing it. I’ve noticed that laying paths is very tedious for pretty much everybody, even people who are used to it. The system is awkward and horribly slow; the inability to adjust the path placement without starting over makes the basic action of putting down footpaths stressful.

I think the best improvement that could be made on the current system is this: something which makes adjacent path pieces recognize one another, and is able to be selected and adjusted with a push-pull tool for fine-tuning path placement.
 
yepp, I also dislike the path-tool, though there are well made tutorials on YouTube, there are so many games with great, intuitive and capable path-systems I don´t see why Frontier makes it so complicated.
 
Oh yes please. Paths are an incredible pain to use and it's frustrating having to delete and start over all the time. I'd love to be able to just smoosh them gently into place rather than faffing about for an hour.
 
yepp, I also dislike the path-tool, though there are well made tutorials on YouTube, there are so many games with great, intuitive and capable path-systems I don´t see why Frontier makes it so complicated.
We had this with Planet Coaster. It is an engine limitation for sure. I bet paths are tied into every system in game and if they change it everything would break.
 
We had this with Planet Coaster. It is an engine limitation for sure. I bet paths are tied into every system in game and if they change it everything would break.

Engine limitations are a nightmare. I’m honestly disappointed that Frontier pushed Planet Coaster out with paths in the condition they’re in—if that’s the best and simplest they’ve got, I can’t imagine how busted the system must actually be under the hood.

I’m really hoping that there will eventually be a tool to make path laying easier and more intuitive. As it stands, I don’t think I’m going to pick up Planet Zoo specifically because of the path laying. Trying to expand your park/zoo is so frustratingly tedious that it sucks the fun out of the whole game.
 
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