While I've not actually set it up for my use, I did envision a scenario where you might be chatting to your Wing (open microphone) and then you want to issue a command to Voice Attack. In this case you would mute your Elite Dangerous mic so your Wing wouldn't hear your command, while unmuting the Voice Attack mic, which by default would be muted unless told not to be. (you'd essentially bind the two programs to the same key).Is there an official request thread?
Who uses push to mute?! I love the immersion value of the in game coms, but the push to mute baffles me. Any chance on getting this switched or anyone know of a way to switch it?
Might have been an idea to couple this with Teamspeak (which uses, among other things, push to talk).Who uses push to mute?!
Can push to mute be set to "toggle" rather than "hold"? If so then really you only need to push it once to then turn it into push to talk??
/untested...
Open mics are bad often times because they are usually not set-up right, and every conceivable sound comes through, aside from ones choice.
Is there an official request thread?
Who uses push to mute?! I love the immersion value of the in game coms, but the push to mute baffles me. Any chance on getting this switched or anyone know of a way to switch it?
There's an entire forum for them https://forums.frontier.co.uk/forumdisplay.php?f=76Is there an official request thread?
I would really like to hear the Devs' reason for implementing push-to-mute. I've never seen another comms system like that. At the very least, have "hot mic" as a selectable toggle, and push-to-talk as the default normal comms mode.