Greetings CMDRs.
I think the 6A V1 pre-engineered FSD should be made available to the player base. I understand there are many modules that are CG exclusive rewards, and that mechanic entices players to participate and to keep playing. However a few modules which were originally CG rewards have been made available to the player base and I think that this should be one of them.
This modules is only really used in 3 ships, will be primarily used by Anaconda explorers, and does not offer any significant advantages in terms of PVP or XP gain. It gives an 8.3% increase in jump range, which on paper does not seem like very much but to explorers doing 1000+ jump expeditions, Colonia runs, or fuel rescue, this slight increase can really add up to a quality of life upgrade. Typical Anaconda builds will allow for a 6+ ly increase per jump and over 24lys per neutron boost with this module, and again over the lifetime of a CMDR, these numbers really add up.
I think it would be a cool idea to make this module available via a Tech Broker in Colonia, and make it as or more material intensive as the 5A V1 FSD. This would entice players who may not of previously made the trip to Colonia to do so and ensures the module still requires some effort to attain. As this module was a reward for CMDRs completing the Colonia Bridge and seeing how Colonia already has a couple exclusive ship enhancements (G4 Shield Cell Bank, G5 Life Support), I think this makes approach makes a lot of sense.
I would also like to add I think this module should be considered for general release simply because it impacts a fundamental aspect of the game which all players take part in no matter their preferred discipline; travel.
o7
I think the 6A V1 pre-engineered FSD should be made available to the player base. I understand there are many modules that are CG exclusive rewards, and that mechanic entices players to participate and to keep playing. However a few modules which were originally CG rewards have been made available to the player base and I think that this should be one of them.
This modules is only really used in 3 ships, will be primarily used by Anaconda explorers, and does not offer any significant advantages in terms of PVP or XP gain. It gives an 8.3% increase in jump range, which on paper does not seem like very much but to explorers doing 1000+ jump expeditions, Colonia runs, or fuel rescue, this slight increase can really add up to a quality of life upgrade. Typical Anaconda builds will allow for a 6+ ly increase per jump and over 24lys per neutron boost with this module, and again over the lifetime of a CMDR, these numbers really add up.
I think it would be a cool idea to make this module available via a Tech Broker in Colonia, and make it as or more material intensive as the 5A V1 FSD. This would entice players who may not of previously made the trip to Colonia to do so and ensures the module still requires some effort to attain. As this module was a reward for CMDRs completing the Colonia Bridge and seeing how Colonia already has a couple exclusive ship enhancements (G4 Shield Cell Bank, G5 Life Support), I think this makes approach makes a lot of sense.
I would also like to add I think this module should be considered for general release simply because it impacts a fundamental aspect of the game which all players take part in no matter their preferred discipline; travel.
o7
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