Due to a small but vocal group of people who want to change how PG/Solo players play, i think its time for fair play and turnabout, so let's take a look at Open.
This is the first of two threads looking at the possibility of changing how Open works.
How could a PvE flag work for Open?
A PvE flat would mean that when enabled, players cannot damage other players, either with weapons or via ramming. Some edge cases would probably need considering as well.
However, there is a case for situations where the flag would be disabled. I'll list some here:
1) If you have a bounty the PvE flag is disabled. Doesn't matter whether its from killing a player or an NPC. If you are wanted, you are fair game.
2) The PvE flag cannot work in Anarchies. Fair game and all that. Lawless systems (ie: ones without a human presence, i think maybe it should remain. Would stop things like ganking at Sag A*).
3) If you are carrying any powerplay cargo or in hostile territory, then its disabled.
There might be other situations where it could be reasonable to disable.
When could you enable/disable? Probably not on the fly, probably only when docked or when logged off (from menu)?
Thoughts?
PvEers - could this be interesting for you, especially those of you who already play in Open?
PvPers - I'd like to ask if you consider this acceptable, but that might be a stretch. Do you have some specific objections or suggest changes that could make it acceptable?
This is the first of two threads looking at the possibility of changing how Open works.
How could a PvE flag work for Open?
A PvE flat would mean that when enabled, players cannot damage other players, either with weapons or via ramming. Some edge cases would probably need considering as well.
However, there is a case for situations where the flag would be disabled. I'll list some here:
1) If you have a bounty the PvE flag is disabled. Doesn't matter whether its from killing a player or an NPC. If you are wanted, you are fair game.
2) The PvE flag cannot work in Anarchies. Fair game and all that. Lawless systems (ie: ones without a human presence, i think maybe it should remain. Would stop things like ganking at Sag A*).
3) If you are carrying any powerplay cargo or in hostile territory, then its disabled.
There might be other situations where it could be reasonable to disable.
When could you enable/disable? Probably not on the fly, probably only when docked or when logged off (from menu)?
Thoughts?
PvEers - could this be interesting for you, especially those of you who already play in Open?
PvPers - I'd like to ask if you consider this acceptable, but that might be a stretch. Do you have some specific objections or suggest changes that could make it acceptable?