I don't understand this idea. Other than shooting at other PVP players...or not...what does the game give you for your trouble? Hours of PVE play to gain the funds to shoot at each other. More PVE time to get money to repair damage done to ships.
What I would like to see is a discussion of how PVP can be made into something that would rival other PVP games, where skill is needed, and losses don't require tons of time to return to your previous level of ship and credits.
I look at a game like Guild Wars 2 where they have a hardcore PVP crowd...and also a vibrant PVE/PVP concept where both sets of players can get together and have fun...and wonder if something along those lines can be created. What we have now...is not working...
What I would like to see is a discussion of how PVP can be made into something that would rival other PVP games, where skill is needed, and losses don't require tons of time to return to your previous level of ship and credits.
I look at a game like Guild Wars 2 where they have a hardcore PVP crowd...and also a vibrant PVE/PVP concept where both sets of players can get together and have fun...and wonder if something along those lines can be created. What we have now...is not working...