Hello, I and a friend were "practicising" attacking and defending against pvp interdictions today and we found some rather puzzling resoults. The theter tunnel pretty much always is nearly perfectly straight, unlike with npcs. The minigame is really really easy for either of us no matter what end we were on (target hardly ever moves) but we never managed to actually successfully defend - seems like the game favours the attacker in a tie.
Heres the question: How can either party make the interdiction difficult for the other, like npcs do?
Heres the question: How can either party make the interdiction difficult for the other, like npcs do?