We all know that PvP in ED isn't what exactly well implemented. Outfitting and engineering is "balanced" for PvE and combat/menu logging and block lists makes fights rather pointless.
PvP is often reduced to arranged duels or quick dispatching of soft targets.
Having a PvP mode would allow for some rule changes, that would make PvP better.
Examples:
- No logout timer. When in danger, you can not log out.
- Ungraceful exit of any kind means rebuy.
- No premium ammo.
- Mass lock works on hi-wake.
- Heavy diminishing returns on defensive modules.
- No block list.
Well paying PvP related content could be added, to make the mode attractive for credit seeking commanders.
If done well this could be way to provide a fair and enjoyable playground for PvP focused commanders. At the same time it could make regular Open mode more accessible for PvE focused players.
It would not solve any issues with 'hiding' in other modes. Powerplay could potentially be PvP mode only?
Would you play this mode, if it was available?
PvP is often reduced to arranged duels or quick dispatching of soft targets.
Having a PvP mode would allow for some rule changes, that would make PvP better.
Examples:
- No logout timer. When in danger, you can not log out.
- Ungraceful exit of any kind means rebuy.
- No premium ammo.
- Mass lock works on hi-wake.
- Heavy diminishing returns on defensive modules.
- No block list.
Well paying PvP related content could be added, to make the mode attractive for credit seeking commanders.
If done well this could be way to provide a fair and enjoyable playground for PvP focused commanders. At the same time it could make regular Open mode more accessible for PvE focused players.
It would not solve any issues with 'hiding' in other modes. Powerplay could potentially be PvP mode only?
Would you play this mode, if it was available?