PVP Server and Trader Server

Any time a pvp'er says traders should be forced into open, or open should have different rewards, "don't like the challenge go play solo", or the modes should have exclusive saves, <snip>.

The modes work as they are. Not everyone likes competitive multiplayer. Some people like cooperation. Not everyone likes the same things as 'you' do and it's ok.

It doesn't matter what we like. The only thing that matters here are the rules of the game that was created.

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I agree entirely. Piracy is easy mode. There's no doubt about that.

LOL really? Have you ever tried piracy? Seriously, have you tried it for a few weeks of nothing but it? Don't make such uninformed statements until you do. Piracy is HARD mode. There is nothing easy about it. The rewards are very low, the risks are very high. It is the polar opposite of trading.

Let's see...

Traders... make millions per hour and risk very little.

Pirates... make a hundred thousand or two (maybe) an hour and risk everything, all the time.
 

BlackReign

Banned
I have been posting suggestions on how to make this game more action packed, but for every post about making the game more action packed there is another post with a suggestion on how they should gimp pirates, have pvp flags, etc.

Maybe it would be a good idea just to have a Real Dangerous Server(PVP) and a Not So Dangerous Server. Quite frankly I am concerned that no one will get what they want, because Frontier will try to pander to both sides. Right now due to the popularity of

trading they cannot make the game as action packed as a lot of other players want.


My suggestion is keep the current server as the "Trading Server" and for Frontier to create a "Chaos Server" where the population of NPC traders, pirates, and other opponents are multiplied by 5 or even 10 when compared to what we now have. This would

make combat easier to find in the galaxy and appease the fighter focused players. My hopes would be that players choosing trading as their profession would still choose the latter alternative for a little more excitement, but if they don't then

Frontier can simply adjust the PVP economy from time to time. I think this would be a simple solution to make everyone happy.

Splitting up the universe into "game mode specific servers" kills the experience of the game FD go tthis right: If want human interaction, play open, if you don't play solo. it amazes me how many times this subject keeps coming up. Having a "Trading SErver" and a "chaos server" makes no sense. Why should FD put all trading on a server by itself? And even if they could, that would fracture the game and raise infrastructure costs.

Look, there's no way around it. Put you big boy pants on and play with the rest of us humans, or run and hide in solo.
 
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