PvP Pwr. Plant engineering for Corvette

In my haste to engineer and move on to the next grind for the next engineer I simply put G4 Overcharged Pwr. Plants on all my ships (Marco Qwent, haven't yet unlocked Tani). Frankly its overkill on my fleet. Most ships are now at 85% or so with all modules turned on. None are over 89% capacity.
But my long-term goal is to have my Corvette and FDL PvP capable. Since Overcharged G4 gave me -20% integrity and the Vette already has a known pwr.plant vulnerability perhaps this was a bad move? I made a weak spot weaker?
Would I be smarter using Armored Pwr plant instead? G5 Armored gives +15% power and 120% integrity and if I add monster another 5% if I find I want more power. Although I don't want the added mass so maybe I'd pass on that.
For PvP would that be wiser?
Hunting for a battle I'll be in my FDL anyway but would like to think I can fly my Vette running cargo missions in Open play but yet still survive a PvP battle if one presents itself.
 
Last edited:
I was like you and had to go back and armor up my pp after some pvp encounters. After they take out your shield gen, pp is next on the menu then it's hello 35mil rebuy screen 😭
 
Module reinforcements. I'm not a PvPer but you need to have your modules working. When your shields are down and someone is eating through module reinforcements, I'd leg it.
 
Module reinforcements. I'm not a PvPer but you need to have your modules working. When your shields are down and someone is eating through module reinforcements, I'd leg it.
Good call out. My pvp ships have 2 MRP modules. I think that has saved me in a couple of hairy situations
 
I set up my Corvette PP with Grade 5 Armored and Monster experimental upgrades last night. It was extremely tight, but I found it was doable with some tweaking. You'll have to do some serious engineering of all the other modules.

On the plus side, I did find that B-rating my modules helped for lower overall power consumption. After seeing several rebuy screens for my corvette, I figured that I was doing something wrong. Let's face it, in PvP there are some real animals out there and they have weapons that will tear open your ship like a can of sardines in no time. So even though the Corvette has the second strongest shields in the game, knowing my luck, I know they will go down at some point, and that's the crucial factor behind using a B-rated build.

When my shields go down, I can either slug it out, or run. Each time I was sent to the rebuy screen, I found that it was because my shields went down, and then key modules started malfunctioning - specifically thrusters, power distributor, or FSD. As soon as that starts happening, you are going down the spiral of doom as you desperately try to reboot and listen to the thud of the enemy fire on your hull, or frantically enable disabled modules and constantly trying to engage a failing frameshift drive.

I figured by B-rating everything (specifically the PP, Thrusters, PD, and Frameshift Drive), and engineering the modules for integrity, I stand a fighting chance. Mass and speed go through the roof, but that's OK, that's what the Fighter hanger and NPC crewmate are for, to harass any fast moving enemies.

Top tip I found was that Experimental upgrades are your friend (specifically flow control, or resistance based experimentals), and can help smooth out an integrity based engineering strategy.

Good luck, and let me know if you need someone to help with the testing. I'd be happy to oblige

o7
 
Last edited:
I set up my Corvette PP with Grade 5 Armored and Monster experimental upgrades last night. It was extremely tight, but I found it was doable with some tweaking. You'll have to do some serious engineering of all the other modules.

On the plus side, I did find that B-rating my modules helped for lower overall power consumption. After seeing several rebuy screens for my corvette, I figured that I was doing something wrong. Let's face it, in PvP there are some real animals out there and they have weapons that will tear open your ship like a can of sardines in no time. So even though the Corvette has the second strongest shields in the game, knowing my luck, I know they will go down at some point, and that's the crucial factor behind using a B-rated build.

When my shields go down, I can either slug it out, or run. Each time I was sent to the rebuy screen, I found that it was because my shields went down, and then key modules started malfunctioning - specifically thrusters, power distributor, or FSD. As soon as that starts happening, you are going down the spiral of doom as you desperately try to reboot and listen to the thud of the enemy fire on your hull, or frantically enable disabled modules and constantly trying to engage a failing frameshift drive.

I figured by B-rating everything (specifically the PP, Thrusters, PD, and Frameshift Drive), and engineering the modules for integrity, I stand a fighting chance. Mass and speed go through the roof, but that's OK, that's what the Fighter hanger and NPC crewmate are for, to harass any fast moving enemies.

Top tip I found was that Experimental upgrades are your friend (specifically flow control, or resistance based experimentals), and can help smooth out an integrity based engineering strategy.

Good luck, and let me know if you need someone to help with the testing. I'd be happy to oblige

o7


What weapons are you running?
That's <40MW correct?
 
What weapons are you running?
That's <40MW correct?

Yep, that's just under 40MW. I set my fuel scoop and FSD modules to level 3, weapons to level 2, and primary systems to level 1 under the Power Management.

For weapons I went with Grade 5 Overcharged Multi-cannon with a mix of (1x) incendiary, (1x) thermal, for the huge, increased fire rate (or something) for the large, and flow control for the medium and small ones.

I don't know if that's going to be effective, we'll see.
 
OK I stored my overcharged pwr. plant and fitted and G5 armored another + monster. It leaves me oh so close on power depending on my loadout though.
So for PVE I'm using the overcharged one. For PvP the armored one. Haven't picked a fight in PvP with it yet though. Still grinding Palin for better thrusters :rolleyes:

Thanks for the replies.
 
Back
Top Bottom