Right now I have a python but haven't effectively made a good weapon set up for it so I'm asking if any of you can give some advice.a set up to deal with other players would be preferred as I need to fight a lot of players mainly,bounty hunters.
This is what I am currently rocking:
http://coriolis.io/outfit/python/06...d036i2f24.Iw18eQ==.AwhMIyu5SA==?bn=The Sinful
Food for thought, if you are going to be concentrating on PVP you will probably want to use some SCBs..... usually whoevers shields drop first doesn't like the outcome ( at least on the computer...havent really pvp'd on xb1 yet)
I mostly rely on the fact that that I have the 4 shield boosters trying to link an SCB currently on the game pad along with having my heat sink launcher is just not worth it till the new game pad releases
2 heavy multi cannons do more damage to hull and armor as 2 beams.
And 2 medium beams zapp away shields pretty fast already.
There are no "heavy" multi cannons, medium is the largest size available.
And large beams kills shields even faster. I ran a Python setup where I used 2 Medium beams and 3 Large cannons, and 2 mediums do not do as much damage as 2 large.
Right now I have a python but haven't effectively made a good weapon set up for it so I'm asking if any of you can give some advice.a set up to deal with other players would be preferred as I need to fight a lot of players mainly,bounty hunters.
I agree about exploring the game but it is nice to have a foothold and kind of know what is going on..... I don't think there is anything wrong with asking the community for advice personally
Some players cannot invest much time into the game because of their schedules, knowing the general common builds for certain ships can help them figure out certain potential setups.