Since I arrived, in beta 1, the combat mechanics have been greatly improved, balanced and new ships have been added.
Yesterday, after a few bounty hunting sessions in the Futhark system (mostly hunting Cobras), I spotted a wanted Python in SC. 52k. Probably challenging in my capable Viper. Interdicting.
I had the default hull, shield generator and thrusters, but I was equipped with A rank Power Distributor/Power Plant and dual railguns.
During the fight I remembered the Viper was equipped with chaffs and I was trying to find the right button.
Here's the not so compliant criminal:
[video=youtube;skcs5H8rHu4]http://www.youtube.com/watch?v=skcs5H8rHu4[/video]
The Python's manoeuvrability is dreadful. Many players dislike that fact as it may be imbalanced. I love it! If it needs some serious tweaking I'd like to see the price raised accordingly instead of a violent nerf. Deadly ships are fun to fight!
Thank you so much, Frontier, for such enjoyable fights!
Yesterday, after a few bounty hunting sessions in the Futhark system (mostly hunting Cobras), I spotted a wanted Python in SC. 52k. Probably challenging in my capable Viper. Interdicting.
I had the default hull, shield generator and thrusters, but I was equipped with A rank Power Distributor/Power Plant and dual railguns.
During the fight I remembered the Viper was equipped with chaffs and I was trying to find the right button.
Here's the not so compliant criminal:
[video=youtube;skcs5H8rHu4]http://www.youtube.com/watch?v=skcs5H8rHu4[/video]
The Python's manoeuvrability is dreadful. Many players dislike that fact as it may be imbalanced. I love it! If it needs some serious tweaking I'd like to see the price raised accordingly instead of a violent nerf. Deadly ships are fun to fight!
Thank you so much, Frontier, for such enjoyable fights!
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